// Combat · RimWorld Mod

Layers: Capes and Armor

C.H.C.H.C...BDSM Capes, Hoods, Crowns, Hats, Collars... Bandoliers, Dusters, Sashes, Masks Features Capes wearable atop most apparel Hoods wearable over most apparel Crowns wearable on most apparel Hats wearable above most apparel Collar wearable with most apparel Bandoliers... y

C.H.C.H.C...BDSM

Capes, Hoods, Crowns, Hats, Collars... Bandoliers, Dusters, Sashes, Masks

Features

  • Capes wearable atop most apparel
  • Hoods wearable over most apparel
  • Crowns wearable on most apparel
  • Hats wearable above most apparel
  • Collar wearable with most apparel
  • Bandoliers... you
  • Dusters... know
  • Sashes.. the
  • Masks... rest

    Fitted Capes

  • Large Cape fitted for cataphract, grenadier and prestige marine armor
  • Prestige Cape fitted for prestige cataphract
  • Locust Cape fitted for locust armor (toggleable)
  • Phoenix Cape fitted for phoenix armor (toggleable)
• Gunlink • Mech Headsets Allows wearing apparel together that you can in real life like- -slave collars now with hats! Headwrap under helmets, sashes over armor and so on

Supported Mods

Used some art from: Cosmetic Armor Capes Compatible with virtually every mod Safe to add mid-save, remove too probably Upvote if you enjoyed the mod and wish to see more soft incompatibility with RPG inventory due to them adding new collars

Where to load?

Near the BOTTOM, under mods that add armor

Note

You require either royalty to see the new capes, all other features work regardless Hey , what do you think make hood wearable with helmets ? like capes wearable above power armor

Optional Settings REQUIRE XML Extensions

Capes cannot be turned off, if that is an issue for many, I may reconsider that decision by default or without XML extensions installed, everything is enabled

My other mods

Github If you'd like to support me and keep me caffeinated