// Management · RimWorld Mod

living Walls mod

living Walls mod mod preview for RimWorld

this mod adds walls that self regenerate when given certain fuels There are currently 3 types with different prerequisites 1) Wooden living wall (no additional requirements) wooden living walls have no upkeep but have slower health regen and are weak to fire 2) Amoeboid living wa

this mod adds walls that self regenerate when given certain fuels

There are currently 3 types with different prerequisites

1) Wooden living wall (no additional requirements)
wooden living walls have no upkeep but have slower health regen and are weak to fire
2) Amoeboid living wall (requires vanilla nutrient paste expanded https://steamcommunity.com/sharedfiles/filedetails/?id=2920385763)
Amoeboid living walls use nutrient paste supplied from a nutrient paste pipe network and have average regen and are nearly immune to fire
3) Bioformed living wall (requires Vanilla Races expanded: Sanguophage https://steamcommunity.com/sharedfiles/filedetails/?id=2963116383 )
Bioformed living walls use hemogen supplied from the hemogen pipe network, have the highest regen speed, higher max health and are resistant to fire (not immune!)

the wall types that require fuel will decay till they only have 10% health, this behavior can be disabled in the config.

compatible with Rimworld MP by Zerith

Planned Features
If possible have walls start "damaged" making them need to grow to full health initially
have walls evolve over time gaining better stats the longer they are keep alive
have walls weaken when unfueled

API documentation can be found at https://docs.google.com/document/d/1k-FHKxktgm3Gci-YZMoTyZBT_PWJ1jN1uyw9Y3Hhvbc/edit?usp=sharing

Addon mods making use of the API:
None yet