// Management · RimWorld Mod

Maidnoids for Extinction

Maidnoids for Extinction mod preview for RimWorld

Maidnoids for Extinction Adds a line of maid mechanoids for a mechanitor to gestate, built on top of Instruments for Extinction's tech.

Maidnoids for Extinction

Adds a line of maid mechanoids for a mechanitor to gestate, built on top of Instruments for Extinction's tech.

Requires: Biotech DLC, Harmony, Instruments for Extinction




XM-05 Thanatos - a tireless general-purpose worker mech with an unlimited mechanitor control range and internal repair drones that can rebuild it from catastrophic damage. Its overclock mode sharply boosts movement and work speed at the cost of draining its own internal reserve.

Arbiter - grown around a full AI persona core, Arbiter projects a shared energy shield over every ally standing near it, hauls, tends the wounded, minds children and puts out fires between fights, and snipes threats with a precise armor-piercing sidearm. Also brings the Recall Station, a building Arbiter can use to instantly recall every colonist and mechanoid on its map back to its side.

Flamewall - a close-range incinerator built around a rebuilt scorcher flamethrower with twice the range and heat of a stock unit, while lobbing high-explosive mortar shells at whatever's still standing at range.

Leviathan - a plain brawler with reinforced fists and a shield that reflects every hit it absorbs straight back at whoever fired it.

Cuayo - the cheapest maidnoid to gestate and the lightest on a mechanitor's bandwidth, Cuayo cleans, cooks, smiths, sews and crafts faster than any of its bulkier siblings, clearing a whole area of filth and gas with every pass.

Menace - a stationary beam turret whose output isn't fixed: the longer its beam stays locked on one target, the more violently its damage escalates, until it's cutting through anything short of a starship hull. Switch targets and it starts right back at a whisper. Can be manually targeted to override its automatic threat picks.

Mythos - a superheavy melee titan scaled down from a deep-space annihilation platform, hitting harder than anything else in either mod. In combat it uses crushing jump techniques and can hover on its grav engine while pouring a sustained plasma beam column straight down onto whatever's below it.

Toridas - a featherweight assassin that trades all of its armor for blistering speed and a blade that punches far harder than its frame should allow. Can cloak itself at will to close the last stretch in total silence, at the cost of draining its own reserves faster.

Every maidnoid can be fully rebuilt from catastrophic damage on a long cooldown, and never needs to be leashed close to its mechanitor to keep fighting.




Compatible with existing saves. Let me know if you run into any bugs.