// Management Β· RimWorld Mod

Medicine Expanded - Nitroglycerin

This is the second mod in the Medicine Expanded series, this time adding the blood thinner nitroglycerin to help compensate for conditions like artery blockage.

This is the second mod in the Medicine Expanded series, this time adding the blood thinner nitroglycerin to help compensate for conditions like artery blockage. While it provides a flat-out 15% boost to blood pumping, it comes with the nasty side-effect of causing frequent and painful headaches that reduce consciousness, so it's really best only used on colonists who need it.

This medicine requires Medicine Production research, a drug lab, 3 chemfuel, and one neutroamine to produce, and has a dosage interval of one day. Excessive intake can lead to... problems.

This mod may receive some balance patches as I get feedback, but don't expect the overall functionality to change. I was going to make this a mod that just suppressed the hediffs for artery blockage, but I decided that would come in a later, more effective mod.

This mod is safe to add to existing saves, and I don't think it should cause issues if removed, but be warned, this has not been tested.

IF YOU ADD THIS MOD TO AN EXISTING SAVE YOU WILL NEED TO CREATE A NEW DRUG POLICY IN ORDER TO ASSIGN IT AS SUCH! IT WILL NOT APPEAR IN EXISTING POLICIES!!!

Special thanks to the following people for their reccomendations and support:
u/Jigsawsupport
u/Cyrond, without whom I'd probably never have bothered considering balance
u/Lehk, for a number of excellent ideas
u/Werzaman, for the idea for Oxycodone, which will be a later mod
u/Rhampi, for his support of the Paracetamol project
Cringe Nationalism on YouTube for his support of my awful media works,
and last but not least,
Everyone who subscribed to, or gave me feedback on, Paracetamol. You guys are all awesome.

NOTE: Orphaned as of 1.1 pending rework alongside Paracetamol. Standby in the coming months for both.