// Medical · RimWorld Mod

Medieval Prosthetics Tweaks

Medieval Prosthetics Tweaks Requires Medieval Prosthetics.

Medieval Prosthetics Tweaks

Requires Medieval Prosthetics. Medieval Prosthetics’ simple artificial limbs are useful, but crafting them can take a long time, and animals don’t get much love for jaw / paw replacements. This patch speeds crafting a bit and adds those missing parts.

What this changes

  • Artificial limb work to make: 1000 → 250 (1/4; material costs unchanged)
  • Mechanical limb work to make: 3000 → 500 (now 2× artificial; was 3× the old artificial value)
  • Limb research: Crude 500, Artificial 1000, Mechanical 1500, Paresian 2000
  • New artificial jaw — craftable and installable on people and animals
  • New artificial paw — craftable and installable on animals (timber wolves and other pawed creatures included)
  • Install operations show up for animals the same way basic animal surgeries do

Notes

  • Load after Medieval Prosthetics
  • You still need the crafted part on the map before the install operation appears
  • Human-only installs (arms, hands, etc.) still won’t show on animals — wrong body parts