Milira Mechsuit, Kitsune This mod adds a Mechsuit/Mecha that utilizes the Coventech Mechsuit Framework based on Ancot's Milira Race.
Milira Mechsuit, Kitsune
This mod adds a Mechsuit/Mecha that utilizes the Coventech Mechsuit Framework based on Ancot's Milira Race.
Major rework, added modules, all abilities that were in the base suit were moved into the installable modules,
Jetpack Module
Support Module
Shield Module
Some Milira weapons have been made compatible/installable on the mechsuit, and are now able to be dual wielded (Particle Rifle/Hand Railgun/Plasma Rifle/Plasma Pulse Sniper)
Drone Module added >
Long-range particle blaster (Cost> 2 Solar Crystal, 2 Component, 40 Lustrous Steel,10 Solar fuel)
A powerful Milira inspired Mechsuit piloted by a pawn, with offensive (Orbital Strikes), defensive and utility actions, including strengthening mechs, requesting a Milira fighter Shuttle, and calling/summoning portable bases and turrets for temporary shelter and defense.
More updates on the near future,
You are free to comment any suggestions and bugs you may find.
People who helped with this mod:
BlackMarket420, Sandwish
Many thanks to Sandwish
The texture of the Mechsuit is inspired by the Gundam x Hololive Collab, Specifically Shirakami Fubuki 🤍🩵, If you like it please support both of these parties. Specifically Hololive which has helped me in many ways since I discovered them.
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.
Mechsuits ported from the mod "Ancient Arsenal" Description: Mod adds 2 Mechsuit bases (able to change parts, weapons are equipped and exclusive to the mechs), + 2 extra helmets and 7 weapons.
Content: 4 different Implants (stackable) boosting the capabilities of Milians and Mechanoids, from Combat, Work upgrades to powerful Shield and Jetpack.
This mod adds a new upgrade research tab for some Milian Mechanoids (Currently - Cardinal, Captain, Pawn II) to improve their stats and install abilities.
last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name