// Management · RimWorld Mod

ShelterShuttle Reworked

Adds 4 shuttles with expanded interior spaces using pocket dimension technology.

Adds 4 shuttles with expanded interior spaces using pocket dimension technology. Transform your shuttles into mobile bases with living quarters, storage, and facilities, including better shuttle performance and available upgrades which are able to increase most shuttle features, fuel consumption, cargo, max launch distance and interior size. Reworked Version, features an upgrade system.

Are you still troubled by the cooldown and weaknesses of a gravship? Do you feel the shuttle's cargo capacity is insufficient? Do you wish for a more flexible way to fly with a shelter? Mod inspired by "RV with built-in PD." Adding shuttles with special interior spaces.

Four models are currently available and all of them can be upgraded: Lunchbox shuttle, which is cheap, and lower stats from a vanilla shuttle. Personal Shuttle, better than an Odyssey shuttle, has 13x9 interior Small Base Shuttle, higher stats, 26x26 interior Medium Base Shuttle, best stats, 65x39 interior Upgrade System added, there's an upgrade tab now on the shuttles, featuring 4 available modifiers on each shuttle: Interior Size, a 2x size multiplier for each shuttle's interior, as stated, requires the interior to be temporarily disabled for the upgrade. Also features an advanced additional upgrade, for 3x interior multiplier to each shuttle. (10x multiplier for lunchbox) Fuel Efficiency, self-explanatory, reduces chemfuel per tile by half Min-Fuel Launch, reduces the minimum fuel consumption to half, Small Base Shuttle minimum launch chemfuel consumption is 100, this upgrade modifies it to 50 Cargo Upgrade, Doubling the cargo capacity of each shuttle Cooldown Upgrade, halves the cooldown, but shouldn't be a problem either way.

Creation of the interior happens by selecting the shuttle and clicking the gizmo, you can also remove it via a different gizmo, which is also necessary for the interior upgrades, but careful as everything inside will disappear. Psylink upgrade unlocking additional functions for your shuttle! After performing this upgrade (costs 1 psylink on the built in structure in the interior of the shuttle) You'll then be able to teleport creatures and items in and out the shuttle, eliminating manual hauling! (The shuttle comes with two supporting facilities that naturally generate inside the ship's interior and can also be manually constructed:) Exit Portal: Used to transport creatures from inside the shelter space to buildings outside. Functions through gizmo interaction. Shuttle Cargo Bay: A medium linking the shuttle's inventory with the internal space. Can display and unload items from the shuttle inventory, and load items as well. If the shuttle has unlocked the Psylink module, it enables instant item teleportation. Thanks to Sandwish for the remake of the mod <3