// Management · RimWorld Mod

[MOMO]Energy Coins

[MOMO]Energy Coins mod preview for RimWorld

Portable Power Beyond Batteries Vanilla batteries are effective, but their stored energy remains fixed to a power network and cannot be transported, stockpiled as items, or traded.

Portable Power Beyond Batteries

Vanilla batteries are effective, but their stored energy remains fixed to a power network and cannot be transported, stockpiled as items, or traded. Energy Coins adds an automated machine that compresses battery power into physical energy coins. Store them in warehouses, transport them between colonies, trade them with merchants, or redeem them back into batteries whenever power is needed. The system includes two coin types, configurable automation, permanent machine plugins, internal energy storage, and support for batteries added by other mods.

Energy Coin Mint

  • Research: Battery
  • Size: 2×2
  • Construction skill: 6
  • 300 steel
  • 5 industrial components
  • Base market value: 777 silver
  • Beauty: +10
The machine operates automatically and does not require pawn interaction after coins or plugins have been delivered.

Energy Conversion

  • Standard Energy Coin: stores 100 Wd and has a market value of 5 silver.
  • Advanced Energy Coin: stores 1,000 Wd and has a market value of 50 silver.
  • A standard coin costs 125 Wd to mint at base efficiency.
  • An advanced coin costs 1,250 Wd to mint at base efficiency.
  • Redeeming a coin restores its full stored value to batteries.
  • Minting requires an additional 300 W of operating power.
Energy is transferred directly between the mint and functional batteries on the same power network. Coins are never consumed unless enough battery capacity is available to receive their full energy value.

Automatic Operation

  • Automatic mode mints coins when network batteries reach 80%.
  • Automatic mode redeems coins when network batteries fall to 20%.
  • The machine remains idle between the two thresholds.
  • Force Mint, Force Redeem, and Stopped modes are also available.
  • Both automatic thresholds can be adjusted.
Each coin type also has an independent restocking range. By default, standard coin restocking begins when storage falls to 20 coins and continues until it reaches 50. Advanced coin restocking is disabled by default. This low-to-high system prevents haulers from delivering a replacement after every single coin is consumed.

Advanced Energy Compression

Complete Advanced Energy Compression research after Fabrication to manufacture permanent plugins at a fabrication bench. All plugin recipes require Crafting 8.
  • Advanced Coin Plugin: unlocks advanced energy coin minting. Maximum 1.
  • Compression Efficiency Plugin: reduces minting cost by 5 percentage points. Maximum 4.
  • Processing Speed Plugin: adds 100% processing speed. Maximum 20.
  • Coin Storage Plugin: adds capacity for 50 additional coins. Maximum 4.
  • Energy Storage Plugin: adds 2,000 Wd of internal battery capacity. Maximum 20.
With all speed plugins installed, the machine reaches 2,100% processing speed. With all coin storage plugins installed, mixed storage increases from 100 to 300 coins. With all energy storage plugins installed, the machine gains 40,000 Wd of internal battery capacity. Plugins are delivered by haulers and installed immediately. Installation is permanent, and installed plugins are not returned when the machine is destroyed or deconstructed. Each plugin item has a market value of 300 silver. Installing a plugin permanently adds the same amount to the machine's market value.

Storage and Hauling

  • Standard and advanced coins share the same internal storage.
  • Independent low and high restocking limits are available for both coin types.
  • Restocking works in every operating mode.
  • Restocking does not require power and is not blocked by EMP, breakdowns, or the power switch.
  • Coins can be ejected manually in quantities of 1, 10, 50, or all.
  • If minting completes while storage is full, the machine attempts to eject 50 stored coins.
  • Failed ejection never destroys stored coins or completed processing progress.

Trade

  • Bulk goods caravans sell standard energy coins.
  • Orbital bulk goods traders sell larger quantities of standard coins.
  • Outlander settlements may stock standard coins.
  • Exotic goods caravans sell advanced energy coins.
  • Orbital exotic goods traders sell larger quantities of advanced coins.

Safety

Energy coins are compact but volatile. Fire or severe damage may ignite them, producing an explosion that becomes larger with the number of coins in the stack. Coins stored inside the mint and energy held in its internal battery also increase the machine's potential explosion radius.

Features

  • Adds standard and advanced portable energy coins.
  • Adds a fully automated bidirectional energy conversion machine.
  • Supports configurable battery thresholds and inventory ranges.
  • Supports permanent efficiency, speed, storage, and internal battery upgrades.
  • Works with modded batteries that use RimWorld's standard battery component.
  • Uses live battery validation for every actual energy transfer.
  • Uses staggered power-network caching to reduce repeated battery scans.
  • Includes complete translations for 15 languages.

Compatibility

  • Supports RimWorld 1.6.
  • Does not require any expansion.
  • Removing the mod from a save containing energy coins, plugins, or an Energy Coin Mint is not recommended.