// Management · RimWorld Mod

Moyo-Where the light ends

I beg of you, don't look back Everything was nothing but a pale dream This is my first mod.

I beg of you, don't look back
Everything was nothing but a pale dream





This is my first mod. A lot may change and some things still WIP. Beta version of this mod will be unlisted alonside with moyo2 beta!






Translations



Japanese (日本語翻訳) by Lucifel

Chinese(汉化) by Lynn




Hadal Moyo





A subspecies of the Moyo distinguished by their outstanding combat skills: they are good with any weapon, strong in close combat, and, thanks to their physiology, can withstand attacks. But with great power come serious weaknesses: Hadal Moyo are vulnerable to EMP and extremely prone to depression. Maintaining their mental balance is no easy task.

Their melancholy stems from a gnawing feeling of abandonment, which gives them a permanent -25 penalty to mood.

Nihilium





A substance that replaces Deepblue in the bodies of this subspecies. Nihilium is extremely aggressive and blocks the effects of any external substances, which is why neither positive or negative effects of drugs affect the Hadal Moyos. This can be both a blessing and a curse.

Nihilium itself is rarely used in medicine. It is far more effective in the production of explosives.

Lethe Archites



Special archites that originated the Hadal Moyo. These archites are what grant them long life, but their imperfections make their hosts vulnerable to EMPs. When exposed to an EM pulse, the Hadal Moyo’s senses and breathing are suppressed: they become easier to injure, and it becomes harder for them to attack.

Abyssal Fleet





A hostile faction consisting entirely of Hadal Moyo. They never seek contact or trade and appear to operate with a single, unbending purpose: to strike, withdraw and repeat.

Abyssal Fleet technology is at the level of ultra-technology. Their arsenal includes a range of energy weapons, nihilium cannons, and melee weapons.

Resurrection



The unique nature of Lethe Archites allows you to resurrect Hadal Moyos. To do this, their bodies must be submerged using a special anchor (the texture will be added later). It should be noted, however, that Hadal Moyos are averse to this procedure, and the experience will negatively affect their mood.

Scenario



Currently, there is one scenario for the Wanderer. You’ll have a character who excels in close combat and is well-equipped, but she’ll be alone and suffering from severe fatigue, which will fully subside in about 20 days.

She'll have strong will, that will grant her +20 permanent mood.




Hadal Moyos an also be encountered among refugees, in slave traders' caravans, or while completing certain quests.

They can also block ranged attacks with melee weapons; however, the chance of doing so is limited to 50% and depends on their melee and shooting combat skills.




My main inspiration for this mod is the Abyssal Fleet from Kantai Collection and the songs associated with it.

Some things can depend on DLC, like sounds, but nothing game breaking.

Credits



Resurrectionem - Most of the Hadal Moyo textures, their weapons, clothing, and items. In other words, almost the entire visual aspect of the mod:) Without him it wouldn't be possible!

Abraxas - Most of the C# code, and a huge help with XML. He was the one who helped me implement many of the features!

Sanootfhm - Apparel textures!!!!!

WRelicK - Huge moral support, and help with the lore part of the mod!

Nemonian - Hadal moyo body, faces, faction icons, permissions, and as well simply for the Moyo race itself.

RVDV -Beautiful art for the preview, as well as an initial sketch of their appearance.

RMNC Discord -For support:)

I also want to thank AOBA and to you.