// Management · RimWorld Mod

NeedsFreeze [ARCHIVE] - NEW VERSION IN MOD DESCRIPTION

THIS VERSION OF THE MOD IS NO LONGER SUPPORTED AND IS AVAILABLE ONLY VIA THE LINK.


THIS VERSION OF THE MOD IS NO LONGER SUPPORTED AND IS AVAILABLE ONLY VIA THE LINK.

NEW IMPROVED VERSION CAN BE FOUND HERE:

⚠️ IMPORTANT ⚠️

IT MAY BE NECESSARY TO RECREATE THE PRESET FILES, SINCE THE METHOD OF SAVING SETTINGS HAS CHANGED.

https://steamcommunity.com/sharedfiles/filedetails/?id=3715821241



THIS MOD WAS CREATED USING ARTIFICIAL INTELLIGENCE.


THIS WAS CREATED FOR PERSONAL USE, SO IT COMES WITH NO GUARANTEES.


✨ Features - ALL CONFIGURABLE

Features Description

❄️ Individually freezing any need/needs

Available for: Colonists, prisoners, slaves, raiders, guests, animals, and mechanoids.

  • At their current need level OR
  • At a 100% need level

🚫 Hiding (NOT DELETING) frozen needs

If the function is enabled - needs will only be hidden, but not deleted, as this is done in other mods. This should allow to avoid most red errors.

⚔️ Auto-freeze only during active threats

When this function is enabled, the mod will automatically activate only during threats (e.g., raids) and deactivate when there are no more threats.

⛺ Caravan Needs Freezing

Available for: Colonists, Prisoners, Slaves, and Animals.

  • Independent caravan settings
  • While this function is disabled, caravan needs will be frozen according to the main mod settings.
  • Once enabled, you can configure needs for caravans, and they will take priority over the main mod settings.
• Use global settings
  • If enabled, settings such as "Allow recovery," "Freeze at 100%," as well as "General" and "Hediff mode" settings will be taken from the main mod settings.
  • If disabled, the same settings within the caravan settings will take priority over the main mod settings.

➕ Custom hediffs

Can be assigned to any pawn individually to freeze their needs according to the mod settings.
  • Custom Hediffs:
  • GeneralFreezeNeeds — Freezes needs on both maps and caravans.
  • FreezeMapNeeds — Freezes needs exclusively on maps.
  • FreezeCaravanNeeds — Freezes needs exclusively in caravans.
All hediffs are subject to the mod's settings.

🗺️ Map Filter

The mod will work only on maps that you select in the settings (by default — ALL MAPS). e.g., if you need to freeze needs only on the underground level of the DeepRim mod "Clear Orphaned Map Data" button — removes saved non-existent maps from the save file.

📈 Needs can only increase but not decrease

e.g. to avoid starvation and the like, if you froze the needs when a pawn was at a critical need level. If you freeze needs at their current need level.

💾 Presets