// Management · RimWorld Mod
No Ranged Cooldown but Balanced
Mod Purpose I personally love how Rimworld combat feels when every weapon has no ranged cooldown which is possible with mods like No Ranged Cooldown (Continued).
Mod Purpose
I personally love how Rimworld combat feels when every weapon has no ranged cooldown which is possible with mods like No Ranged Cooldown (Continued). The character movement feels very fluid and pleasant during combat but there is a glaring problem when using the above mod. Many weapons are terribly unbalanced when their "RangedWeapon_Cooldown" value is reduced to 0, essentially turning them into miniguns. This is where my mod comes in to play. This mod takes the no ranged cooldown concept and re-balances popular weapon mods to account for this change. The goal of this mod is to bring all weapons back in line with their intentional balance.Rebalancing Logic
Weapon changes are made during startup following the below formula:new Warm-Up value = original Warm-Up value + (((original Cooldown value) - (original Warm-Up value)) * 0.33)
If the weapon's definition does not have an original Warm-Up value, then the value is treated as 0 for the formula.