// Management · RimWorld Mod
No Wastepack Mechanoids
📐 What It Does? This mod simply removes wastepack generation from all mechanoids. • Oh but this mod already exists. • Yes, but our mod has support for other modded mechanoids. Let me know if you need any more! ⚙️ Compatibility This is a XML patch that only modifies the Wastepack
📐 What It Does?
This mod simply removes wastepack generation from all mechanoids.
• Oh but this mod already exists.
• Yes, but our mod has support for other modded mechanoids. Let me know if you need any more!
⚙️ Compatibility
This is a XML patch that only modifies the WastepacksPerRecharge values of mechanoids. It should be compatible with almost any mod, unless another mod overrides the same values.📄List of patched mods
- Alpha Mechs
- The Dead Man's Switch
- The Dead Man's Switch - AncientCorps
- The Dead Man's Switch - Shroud Zone Special Force
- The Dead Man's Switch - Joint Operations
- The Dead Man's Switch - Synthetic
- Ascension Megacorp
- Work Queen
- ↁ More Mechs
- Hunter Mechanoid
- Recon Mechanoid
- Logistics Mechanoid
- Scrambler Mechanoid
- Robotic Servitude
- Wolfein Race
- Lost Factory Mechanoids
- Machines of War
- Reinforced Mechanoid 2 (Continued)
- Biotech for Gravship
- ExGT Bio Mechanoid
- Vanilla Gravship Expanded - Chapter 1
- Chougou Mechs
- Persona Mechanoid Pawns 2 CLICK FOR PREVIEW I think that's the only easy way I could patch it with
- Mech Charger Booster - boosters do not produce waste at all
❓ FAQ
Q: Is it safe to add to an existing save? A: Absolutely! Q: Is it safe to remove from an existing save? A: Yea :(❤️ Support
The best way to support us is giving this mod a Thumbs Up! Thank you!
