Op start
This is an op start where you can get started easly and go on to late game Your faction will be a New Arrivals.
This is an op start where you can get started easly and go on to late game
Your faction will be a New Arrivals.
Start with 5 people, chosen from 8.
Arrive in drop pods.
Player starting characters have a 100% chance to start with trait: Iron-willed
The stat "plant harvest yield" will be universally multiplied by 1000%.
The stat "tame animal chance" will be universally multiplied by 1000%.
The stat "max hit points" will be universally multiplied by 1000%.
The stat "beauty" will be universally multiplied by 1000%.
The stat "cleanliness" will be universally multiplied by 1000%.
The stat "research speed factor" will be universally multiplied by 10000%.
The stat "immunity gain speed factor" will be universally multiplied by 1000%.
The stat "work speed factor" will be universally multiplied by 10000%.
The stat "melee DPS" will be universally multiplied by 1000%.
The stat "melee hit chance" will be universally multiplied by 1000%.
The stat "shooting accuracy" will be universally multiplied by 1000%.
The stat "aiming time" will be universally multiplied by 1000%.
The stat "move speed" will be universally multiplied by 5000%.
The stat "carrying capacity" will be universally multiplied by 10000%.
The stat "construction speed" will be universally multiplied by 1000%.
The stat "research speed" will be universally multiplied by 5000%.
The stat "Insulation - Cold" will be universally multiplied by 10000%.
The stat "medical potency" will be universally multiplied by 10000%.
Incident(s) disabled:
-Flu
-Plague
-Malaria
-Sleeping sickness
-Gut worms
-Muscle parasites
-Toxic fallout
Start with:
-Silver x1000
-Lavish meal x100
-Medicine x50
-Component x1000
-Sniper rifle
-Charge rifle x10
-Random pet x3
-Steel x5000
-Wood x5000
Map is scattered with:
-Ship chunk x5
-Steel x5000
-Wood x5000