// Management · RimWorld Mod

Optimization - RAID

READ THIS about update for 1.

READ THIS

about update for 1.1, Tynan already did a huge job to improve rimworld's performance. there's already an expermiental version of this mod(structure is slightly different) but the difference is smaller than I expected. so for now, no update is planned. Madeline's RAID optimization for rimworld.

Changelog

1.0.1 - fixed bug that disables caravan incident 1.0.0 - mod published.

Details

Madeline's Optimization - RAID is a optimized code for rimworld raiding. in mid-late game(or early if you use lots of mods) when the player is raided, the rimworld is freezed by making pawns and do other jobs for early 10 seconds or more. this mod will use custom codes & optimize rimworld to prevent freezing from raid.

REMINDER

safe to add in already playing game. do not remove this mod while raid being executed. (raidee's AI will be broken) safe to remove when you're not raided mod order : below core, anywhere you want. mod doesn't effected by load order. if you experienced any bug, please raise an issue on github go to github

Compatiablity

no issue with CE, Raids for me, minor compatibility issue RimAtomics. RimAtomics. -> remove TACS and ATOM to work properly (otherwise raid will not occur) not compatible with preemptive Strike -> incompatible code code structure. showcase (that's a 100000 raids and you'll never get that just for testing) https://youtu.be/7z5gwh4lVRs thanks to... thumbnail by @DChieh Rimworld_Kor discord for help.