// Management · RimWorld Mod
Orbital Absorption Dish (轨道能量吸收盘)
English Turn devastating orbital strikes into your most reliable clean energy source!
English
Turn devastating orbital strikes into your most reliable clean energy source!
When your enemies are burning your base with orbital power beams, why not turn them into stable electricity? This massive 5×5 energy collection device captures orbital strikes (including vanilla power beams and IRBM satellite beams) and converts them into clean power — 25,000W by default, freely adjustable in mod settings.
Key Features
- Clean Energy: Capture orbital beams for stable power output (default 25,000W, configurable — scientific notation supported for the truly power-hungry)
- NEW — MK2 Autonomous Dish: Built with an orbital beam targeter wired in, it summons beams onto itself on demand — no consumables, free restarts after shutdown
- NEW — Optional Map-Wide Interception: Automatically redirect every power beam landing on the map to an idle dish. Event-driven at strike spawn, zero performance cost. Per-dish toggles let you decide which dishes auto-lock and which accept unowned beams (e.g. the IRBM satellite)
- Zero-Risk Operation: While the beam is captured, the entire 15-cell kill radius becomes completely safe — no fires, no damage, no screen shake
- Absolute Fire Immunity: The building itself is non-flammable and immune to flame damage; captured beams will not start fires in the surrounding area
- Strict Alignment: The beam center must land precisely on the 5×5 building footprint area. RimWorld's targeting system auto-locks onto building centers, but if it misses — that's a workplace accident with full lethal effects
- Non-Intrusive Design: Does not modify vanilla beam logic; 100% compatible with other mods
How to Use
- Unlocked after researching "Starflight Basics" (requires 10 Construction skill)
- Must be placed outdoors — cannot be built under a roof
- Build cost: 500 Steel, 100 Plasteel, 50 Uranium, 20 Components, 8 Advanced Components (MK2 additionally requires 1 orbital power beam targeter)
- Call an orbital power beam via the vanilla orbital beam targeting device or IRBM satellite — or let the MK2 dish summon one itself
- Ensure the beam center aligns with the dish — missing it is an accident
- Turning off the dish's power switch will cause the beam to extinguish after a few seconds; the MK1 then needs a fresh beam, while the MK2 can simply summon another one itself
Compatibility
- ✅ Vanilla RimWorld 1.6
- ✅ IRBM (Interplanetary Red Ballistic Missile)
- ✅ Requires Harmony
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简体中文
把毁灭性的轨道打击武器变成你最可靠的清洁能源!
当敌人在用轨道能量束烧穿你的基地时,为什么不想办法把它变成稳定电力?这个巨大的 5×5 能量收集装置可以捕获轨道打击(包括原版能量束和 IRBM 卫星光束)并将其转化为清洁电力——默认 25,000W,可在模组设置中自由调节。
核心特性
- 清洁能源:捕获轨道能量束,输出稳定电力(默认 25,000W,可自定义——支持科学计数法,喂饱再大的吞电怪兽)
- 新增 — MK2 自主式吸收盘:造价中接入一个轨道能量束召唤器,可一键对自身召唤光束——不消耗道具,关闭后重启零成本
- 新增 — 可选全图拦截:自动将落到本图的所有光束重定向到空闲吸收盘。事件驱动,零性能开销。每台吸收盘还有独立开关,可控制是否自动锁定、是否接收无来源光束(如 IRBM 卫星)
- 零风险操作:光束被捕获期间,15 格杀伤半径内完全安全——不会起火、没有伤害、没有震屏
- 绝对防火:建筑本体不可燃且免疫火焰伤害,被捕获的能量束也不会在周围引发火灾
- 严格定位:光束中心必须精确照射在 5×5 建筑占地范围上。RimWorld 的瞄准系统会自动锁定建筑中心,但万一打偏——那可是生产事故,杀伤效果不受抑制
- 非侵入式设计:不修改原版光束逻辑,100% 兼容其他模组
使用方法
- 研究"星舰建造基础"后解锁建造(需要 10 点建造技能)
- 必须露天放置,不能建在屋顶下
- 造价:500 钢铁、100 玻璃钢、50 铀、20 工业零部件、8 太空零部件(MK2 额外需要 1 个轨道能量束召唤器)
- 使用原版轨道能量束靶向器或 IRBM 卫星呼叫轨道能量束——或者直接让 MK2 自己召唤
- 确保光束中心对准吸收盘——打偏了就是事故
- 关闭吸收盘开关会导致光束在数秒后停止运行;MK1 重启需要重新引导光束,MK2 则可以自己再召一道
兼容性
- ✅ 原版 RimWorld 1.6
- ✅ IRBM(卫星轨道打击模组)
- ✅ 需要 Harmony 作为前置
语言支持
- English
- 简体中文
- 繁體中文
更新日志 Changelog
- 新增 MK2 自主式吸收盘:造价含 1 个召唤器,可自我召唤光束,重启零成本 | New MK2 dish: self-summons beams, free restarts
- 发电量可在设置中自定义(支持科学计数法) | Configurable power output (scientific notation OK)
- 可选全图拦截:光束自动重定向到空闲盘,事件驱动零性能开销 | Optional map-wide interception, event-driven, zero tick cost
- 每盘独立开关:自动锁定 / 接收无来源光束(如 IRBM 卫星) | Per-dish toggles: auto-lock / unowned beams (e.g. IRBM)
- 修复:关闭开关后光束熄灭期间会引燃周围 | Fix: dying beam could start fires after switching off
- MK1/MK2 贴图重制 | Remade textures