Rimworld At War : All-in-One Weapons Pack (CE) Hi everyone !
Rimworld At War : All-in-One Weapons Pack (CE)
Hi everyone ! After some requests, here is a compilation of all my weapons pack, this time in Combat Extended. This mod contains 136 different weapons from 6 different countries, more precisely :
- 16 Rifles
- 10 Sniper Rifles
- 5 Assault Rifles
- 10 Carbines and short Assault Rifles.
- 17 LMG
- 24 SMG
- 5 Shotguns
- 14 Handguns
- 6 Anti-tank Weapons
- 1 Grenade Launcher
- 9 Hand Grenades and explosives
- 8 Melee Weapons
- 11 mannable HMG turrets
English is not my mother tongue so I apologyse in advance for what you may find. All feedbacks are welcomed (for anything, like if you find spelling mistakes, give balance feedback or have ideas to share, don't hesitate ! but be aware that my modding skills are not that high for now.) !
Hope you enjoy !
Custom Sounds:
- I implemented new sounds from RDR 2 for the last weapons added, if you like it I may expend it to all the weapons, so let me now in the comments !
- The mod on which I based mine to start making CE mods (XML files, etc) :
https://steamcommunity.com/sharedfiles/filedetails/?id=1582570547&searchtext=gun+combat+extended
- All textures are made by me.
- Custom sounds came from RDR2
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.
last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name
It is compatible! Check change notes. Vanilla Weapons Expanded - Bioferrite aims to bring several new weapons inspired by the hellcat rifle in Anomaly DLC. These weapons will have unique, triggerable abilities that consume bioferrite charges. Without adding too much bloat, this m