// Management · RimWorld Mod

Radius UI - Quest Menu

A floating, resizable rebuild of the quests tab, part of the Radius UI suite.

A floating, resizable rebuild of the quests tab, part of the Radius UI suite.

The quests you are actually running come first. Any offer about to expire is promoted into a coloured banner - amber inside twelve hours, red inside three - so nothing lapses because it was below the fold. Each quest answers what it is, who is asking, what you get and whether you can accept it in a single glance, with rewards you pick from rather than read about.

The panel floats over the map instead of taking the screen. Drag it, resize it, and it remembers where you left it. Arrow keys walk the list while your cursor is over it and pan the map when it is not. Search by name or faction, sort by expiry, challenge or name, pin the offers you are weighing up, and set the rest aside without losing them.

Built for a busy map: quest data is snapshotted rather than recomputed, so fifty offers cost no more to draw than five.

Pick one accent colour in the Radius UI Framework settings and every Radius UI mod follows, this one included.

Requires Harmony and Radius UI Framework. Pure interface: no defs, no world state, no Harmony patches of its own. Safe to add or remove at any time, including mid save.