Raiders Never Die (Continued)
Update of schplorgs, sems mod For those that have trouble with the wording of the description, ”death chance” and ”death risk” mean the same thing in this mod.

Update of schplorgs, sems mod
https://steamcommunity.com/sharedfiles/filedetails/?id=1966580204
For those that have trouble with the wording of the description, ”death chance” and ”death risk” mean the same thing in this mod.


Raiders by default die more easily than colonists, even when using fists or melee weapons. This mod removes the additional death risk for raiders. Use the mod settings to change it to something in between.
Version History:
V1.0.2
Fixed affecting animals and mechanoids, now does what it says.
Added separate sliders for animals and mechanoids.
V1.0.1
Fixed Harmony Method() bug
V1.0
Initial Release

- See if the the error persists if you just have this mod and its requirements active.
- If not, try adding your other mods until it happens again.
- Always post your log using the Log Uploader
- For best support, please use the Discord-channel for error-reporting.
- Do not report errors by making a discussion-thread, I get no notification of that.
- If you have the solution for a problem, please post it to the GitHub repository.
- Use RimSort to sort your mods



