// Management · RimWorld Mod
Raised Platforms
Introduction This mod introduces platforms, raised structures that allow colonists and turrets to fire (and be fired at) over walls.
Introduction
This mod introduces platforms, raised structures that allow colonists and turrets to fire (and be fired at) over walls. -- --
How It Works
Built platforms update a map component that tracks the elevation of each cell, with the assumption that 1 story is equivalent to the fill percentage of an impassable wall (e.g. 1). If either the target or origin cell have an elevation above zero, a patch replaces the game's native LoS calculation with one that checks whether a line between the the origin level and end level is uninterrupted by vertical obstructions. Periodically (configurable in settings), the height-tracking map component will populate itself with FillColumns: records of which heights are filled by terrain, edifices, and roofs, as follows:
- Terrain - between height -20 and terrain height base (altered by platforms) is filled.
- Edifices - between terrain height base and edifice fillPercent (0-1) is filled.
- Roofs - between terrain height base + 1 and terrain height base + is filled.
Disclaimer - Bugs
Take care when using this mod: it's a finicky system and there seem to have been some serious issues in some versions. The following have been reported:
- Projectiles unable to hit intended targets
- Line of sight calculations being buggy (make sure to check mod settings!)
- Platform levels resetting on load / after gravship launch (should be fixed!)
Content
Buildings
- Huge platform - a 5x5 platform of maximum height 5.
- Large platform - a 4x4 platform of maximum height 5.
- Medium platform - a 3x3 platform of maximum height 5.
- Small platform - a 2x2 platform of maximum height 5.
- Tiny platform - a 1x1 platform of maximum height 5.