// Management · RimWorld Mod

Ranged Self-Injury Mishap

Ranged Self-Injury Mishap mod preview for RimWorld

Ranged weapon self-harm: Pawns with Shooting skill below level 8 (customizable) using a ranged weapon have a chance per shot to injure themselves due to improper weapon handling.

Ranged weapon self-harm: Pawns with Shooting skill below level 8 (customizable) using a ranged weapon have a chance per shot to injure themselves due to improper weapon handling. Damage types are bruise/cut/crush/stab. Damage and chance scale with the weapon's damage per shot before weapon damage reaches 30 (customizable), and will not increase after this value. In the settings menu, you can search by weapon name or mod and toggle self-harm for each ranged weapon individually. Grenade-type weapons and weapons without damage per shot are not affected. All parameters customizable.

Incompatibility:
Don't Hit Allies: Completely forbids colonists' self-harm.

Used Deepseek-v4-pro-0813 and Deepseek-v4-flash-Vision-Exp for coding, and ChatGPT-Image-2 for preview image.