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Recon Mechanoid

Recon Mechanoid mod preview for RimWorld

Textures by Vexed and Coppermonster!

Textures by Vexed and Coppermonster!

Sources: Rim-Robots_ Biotech DLC Texture Update Now includes support for Muzzle Flash mod Recon and scout's guns will have a muzzle flash. Recon Mechanoid adds two new kinds of mechanoids into the game, Recon and Scout. They are light, human-like mechanoids that carry small arms, comparable to SMG's and rifles. Originally meant to be a niche mod for one type of mechanoid, now turned into a mini-expansion for the mechanoid forces! You can also create these mechanoids in a Mech Gestator. Stats:
Spoiler
1.0 4.4 0.20 0.40 0.25 2 0.65
Weapon stats:
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0.55 0.37 0.10 2.25 0.8 20.9 3 (4 if Blaster) 13 (6 if Blaster) 9 (11 if Blaster)
Stats:
Spoiler
0.9 5.2 0.20 0.40 0.25 2 0.52
Weapon stats:
Spoiler
0.57 0.68 0.41 1.9 (2 if Blaster) 0.8 24.9 (28.9 if Blaster) 2 18 (11 if Blaster) 12 (15 if Blaster)
Appearance in raids: 3/1 with Centipedes, 2/1 with Lancers, 1/2 with Militors Both the Recon and Scout have two weapon tiers, Slugger and Charge-shot. Slug weapons are unlocked for Standard Mechtech, but Charge-shot is unlocked with High Mechtech research. The two tiers also have different allegiance color patterns - but it's the most basic I could do. CE? They seem to have patched it themselves.