Retractable Defenses Updated
Updated to work up to and including 1.
Updated to work up to and including 1.6
Walls are also airtight if built with the right materials (same as normal Walls) but only if not submersed.
1.6 Warning: be careful when submerging walls in Space as Pawns still see rooms with submersing walls as valid airtight rooms while the submersion is counting down.
Adds various defenses that can control movement between spaces.
Full Credits go to .json who created this Mod
as I only compiled it for 1.4 without any changes which seems to work without problems.
Original Mod:
https://steamcommunity.com/sharedfiles/filedetails/?id=2214068164
If .json updates his mod or wants me to take this down I will.
Original Description:
Adds various defenses that can control movement between spaces.
---Medieval Tech---
Gates require the same amount of work to open and close.
Portcullises require more work to raise but significantly less work to close.
---Industrial Tech---
Submersible Walls added can be made out of any material.
Submersible Walls can only be submerge when the utility console is manned.
GitHub (For non-steam version and source): github url removed, as I did not update it on github and steams new policy enforcement would unlist the mod as soon as they found the url
Credits to Mlie for fixing bugs!
Plans to add holographic walls for spacer era tech.