// Management · RimWorld Mod

Reworked Temperature Extreme Events [1.3]

by Stoic Saltine

1.31.21.11.0
Steam ↗
Reworked Temperature Extreme Events [1.3] mod preview for RimWorld

Summary In the base game, heat waves and cold snaps apply the same temperature offset every time they occur.

Summary

In the base game, heat waves and cold snaps apply the same temperature offset every time they occur. A heat wave will always increase the map's temperature by 17C, and a cold snap will always decrease the map's temperature by 20C. This mod makes heat wave and cold snap events more variable, without inherently making the game easier.

Details

Event Min Temperature Offset Max Temperature Offset Vanilla Heat Wave +10C (+18.0F) +20C (+36.0F) +17C (+30.6F) Cold Snap -13C (-23.4F) -23C (-41.4F) -20C (-36.0F)

Compatibility

No known compatability issues. If you find one, please report it here. Works with existing saves. Removing the mod from an existing save is completely harmless.

Dev Mode & Code

To see exactly how much a heat wave or cold snap has altered the map's temperature, you can view the message which is displayed inside of the in-game developer log. I have included the source code (.sln file in assemblies) for anyone who wants to learn how to start modding with C# and assemblies rather than just editing xml files. The source code and xmls used in this mod are all commented, for clarification.