// Management · RimWorld Mod
Rimatomics Multifaction Research
Splits Rimatomics research between player factions when playing in multiplayer.
Splits Rimatomics research between player factions when playing in multiplayer.
The only thing this doesn't touch is ATOM threat detection logic, but TBH you should just disable that in multifaction multiplayer anyways since the "Threats Detected" alerts show for all players which gets pretty annoying...
This involves a rewrite to the whole Rimatomics research screen so I added some quality-of-life changes to it too (and step completion messages will appear instantly instead of after a delay).
Compatibility
Technically doesn't require multiplayer, but why would you use it otherwise?
Should be compatible with other Rimatomics add-ons too, but I've personally only tested with Rimatomics++ (good mod btw).
Technical Details
Originally I just tried to patch GetResearch() to return a different game comp instance based on the current player faction, however this didn't work so I ended up basically rewriting the entire Rimatomics research system.
Thank you to Phil, B(r)adson, and Erdelf for answering all my stupid questions.
Source code available here
No AI or AI assistance was used in the making of this mod.