// Management · RimWorld Mod

RimSkeletons Patch

Original mod links. Original Mod. Original Mod 'Continued'. In short: Read all fixes and bug fixes in change notes, I did huge job on this patch. Combat Extended compatibility (AP-based steel armor scaling for skeletons) Facial Animation invisible head fix HAR (Humanoid Alien Rac

Original mod links.
Original Mod.
Original Mod 'Continued'.

In short:
Read all fixes and bug fixes in change notes, I did huge job on this patch.

Combat Extended compatibility (AP-based steel armor scaling for skeletons)
Facial Animation invisible head fix
HAR (Humanoid Alien Races) post-long-event NRE fix
Chemfuel bleeding & fuel dropping upon death
Custom Gas / CE Smoke immunities

Bonus: Works without optionable mods if you don't need them. Original main error: "Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object" fixed.