// Management · RimWorld Mod
Slothborne Nocturne - Fertility Patch
Bella! Oh wait... Adds deliberate, lore-friendly ways to bypass the "frozen in time" gene's fertility lockout from Slothborne: Nocturne. - While Blush of Life is active, a vampire can conceive/impregnate - fertility is tied to consciously simulating being alive, not an accident o
Bella! Oh wait...
Adds deliberate, lore-friendly ways to bypass the "frozen in time" gene's fertility lockout from Slothborne: Nocturne.
- While Blush of Life is active, a vampire can conceive/impregnate - fertility is tied to consciously simulating being alive, not an accident of routine feeding.
- Humani-T: a rare xenogene that makes Blush of Life permanent (day-walking, eating/drinking, and fertility) without spending vitae to maintain it, while keeping all other vampiric powers.
- Thin-blood fertility implants: craftable, surgically installed (gendered recipes for testicular/womb variants), granting permanent fertility regardless of Blood Potency. Removable later.
- Fixes: a vampire in Torpor who goes into labor is now forcibly woken (with a new negative moodlet) instead of birth stalling.
- A master switch disables all of the above, restoring vanilla Slothborne behavior, plus a "clean up now" button that strips everything this mod added from every pawn so it's safe to uninstall.
This is an unofficial add-on and requires Slothborne - Nocturne to be loaded first and it's dependencies.
Why?
I know VtM, but this is still a game, and I for one, like to have a way to still create colonists! While it has been controversial at the table on the subject, I think a game and lore related way of doing it is using Blush of Life. Because this is Rimworld, I went the extra mile to add some creepy implanting organs for achieving the same if that is your cup of red tea.
Is this for everyone? Probably not. I created this for my own playthroughs and thought I'd share it.