// Management · RimWorld Mod
Some more jobs
Description Some more jobs is a way to improve the work tab by splitting and reorganizing jobs and tasks to your liking, with extended settings.
Description
Some more jobs is a way to improve the work tab by splitting and reorganizing jobs and tasks to your liking, with extended settings. You can choose:- the priority of any job (workType) and task (workGiver), to rearrange them
- to split a job (and customize his name and vocabulary)
- from which job a task is part (between his original job or a copy)
Supported mods
- Please Haul Perishables (Continued)
- Carpenter Tables (Continued)
- Shoo!
- Separate Tree Chopping Priority (Continued) (Add Biotech compatibility at same time)
- Mark For Destruction
- Categorized Cleaning - Combo
- MendAndRecycle (1.4 only)
- Snap Out! (1.4 only)
- Fluffy Breakdowns (1.4 only)
- (more on request, and when time)
Known issues
Due to Rimworld's limitations, you may experience these two minor issues:- The jobs priorities can become disorganized when you add/remove a job (Worktype): You only need to check and correct the jobs priorities of your pawns. Or, to avoid the issue, change the mod settings only before a new game.
- The mechanoids (Biotech) are not updated by the game: You need to manually replace (delete then spawn in dev mod) the mechanoids who should be affected by the mod settings you changed.
Recommended mods
Take a look at my others mods, in particular Encounter Baby Animals.