// Management · RimWorld Mod
Spellbook
Spellbook Make your command bar feel clean again.
Spellbook
Make your command bar feel clean again. If you’ve played Warcraft III custom maps, you probably know the Spellbook skill. It gives Warcraft III’s limited UI space more room for skill possibilities. Inspired by it, RimWorld’s Spellbook was born! Spellbook collects some Gizmo commands from objects such as colonists, buildings, and items into a separate secondary menu. This prevents the main command bar from getting crowded with too many skills, buttons, and toggles. For save files with many skill, ability, or interaction mods installed, it noticeably improves usability and readability.How to use
Click the Spellbook icon to open the Spellbook UI.Features
Supports enabling by object type: humanlike, animals, mechanoids, buildings, items, and other objects. Supports automatic collection by command type: Ability, Verb, Target, Toggle, Action, Other. When selecting multiple colonists, it will show a separate Spellbook tab for each colonist. Supports search so you can quickly find the command you want. In the top-right corner, you can set the spellbook’s behavior after each time you use a skill from the spellbook: - Close after use - Close while using, then reopen after use - Always open Set a hotkey to quickly open/close the spellbook!Settings
In the Mod Settings, choose which object types will use Spellbook. Choose which categories of commands are automatically collected by default. Reset the default rules, clear collected content, or remove custom rules.Compatibility
In principle, it can be used with most mods that add new Gizmo/ability buttons. If some mod buttons display incorrectly, please report it on the Workshop and include your log.Note
This is an interface organization mod designed to improve how commands are displayed and managed. It does not remove any functionality— it simply reorganizes some buttons into more readable locations.Spoiler
By the way, the icon for that magic book is purely program-generated—you know, pure program generation, not AI! Okay, it has a few flaws, I’ll admit, but it’s definitely pretty cool.