// Weapons · RimWorld Mod
SPUERGUN
2026/05/27 Completely retextured the weapon models and sharpened the outlines.
2026/05/27
Completely retextured the weapon models and sharpened the outlines.
Replaced the cheap-sounding coilgun audio with a much better charge lance sound effect.
Hehe.
2026/05/25
Renamed the janky-sounding guns: Completely overhauled the messy gun names.
New Weapons Added: Alongside the 3 existing weapons (Precision rifling), 1 early-game weapon (Blowback operation) and 3 late-game weapons (Recon armor, Charged shot, Beam weapons) have been added.
New Dependency: Odyssey is now required.
QoL Improvements: Unified gun labels and prefixed them with spa_ for quicker searching.
Balance tweaks: Adjusted the overall balance of the weapons.