// Weapons · RimWorld Mod

SUPER LASER PISS

SUPER LASER PISS mod preview for RimWorld

The three of you awake in your cryptosleep sarcophagi to the sound of leprechauns and ripping hardbass rave music.

The three of you awake in your cryptosleep sarcophagi to the sound of leprechauns and ripping hardbass rave music. You barely get to the gnome-ing pods before the jerma985 ship is torn apart. Some time later, you land on this unknown Nelsonworld.

Your faction will be a New Arrivals.
Start with 3 people.
Arrive in drop pods.
All characters have a 100% chance to start with stoned on smokeleaf.
All characters have a 100% chance to start with high on psychite tea.
All characters have a 100% chance to start with high on go-juice.
All characters have a 100% chance to start with high on flake.
All characters have a 100% chance to start with high on yayo.
All characters have a 100% chance to start with high on wake-up.
Planetkiller: An interstellar planetkiller weapon is approaching this planet. It will smash the planet apart like a rifle bullet hitting an egg, annihilating all life. (0.1 days)
Start with research: Starship reactor
The stat "door opening speed" will be universally multiplied by 1%.

Incident created:
-Alphabeavers

Start with:
-Capybara x60
-Minigun x10

Map is scattered with:
-Nutrient paste dispenser x70

Tags

  • scenario