NOTICE: As of RimWorld 1.1.2610, this has been fixed in the base game, thus the mod is no longer necessary. It's safe to uninstall it in the middle of a playthrough.
Fixes surgery failures sometimes not applying damage due to apparel.
Description
RW 1.0 made it so injuries sustained during surgery don't bypass armor, leading to strange situations where patients can escape even disastrously-botched surgeries unscathed, as long as they're wearing high-quality armor. This mod fixes that, by setting these injuries to Surgical Cut, a damage type that was used in earlier versions to avoid this exact problem.
Can be added or removed to existing saves. Place anywhere in your load order.
GitHub version: https://github.com/LockdownX7/SurgeryArmorFix
last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name
1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m
In times of civilization, it has always been a problem for people to secure their settlements against the hostilities of nature or man itself, as such, is the reason why people in each era have used their own wisdom to develop and devise various of kinds of fortifications to prot