// Combat · RimWorld Mod

Tactical Non-nonsense for Combat Extended

by Axon

1.61.5
Steam ↗

THIS MOD REQUIRES COMBAT EXTENDED, DOES NOT WORK IN VANILLA.

THIS MOD REQUIRES COMBAT EXTENDED, DOES NOT WORK IN VANILLA.

Several Weapons that intend to explore CE mechanics and expand late-industrial options. At this moment this mod includes 9 guns: Generic AK chambered in 7.62x39mm Soviet + UBS12 (12gauge). Capacity: 30 rounds and 4 shotgun shells. Generic AR chambered in 7.62x51mm NATO + Six12 (12gauge). Capacity: 20 rounds and 6 shotgun shells. Generic AK chambered in 5.45x39mm Soviet + Flameblaster. Capacity: 30 rounds and 30 Jellied Chemfuel or Jellied Prometheum. Generic AR chambered in 5.56x45mm NATO + Flameblaster. Capacity: 30 rounds and 30 Jellied Chemfuel or Jellied Prometheum. FAMAE smg chambered in 9x19mm Para. Capacity: 30 rounds. FAMAE smg chambered in 9x19mm Para + Dartgun. Capacity: 30 rounds and 1 tranquilizer dart. FARA83 chambered in 5.56x45mm NATO. Capacity: 30 rounds. FARA83 chambered in 5.56x45mm NATO + ScatterGun. Capacity: 30 rounds and 1 laser charge Shorty 40 - one hand grenade launcher. Capacity: 1 40mm grenade. All rifles require precision rifling research to be crafted. Both SMG require blowback operation research to be crafted. Enemies can spawn with these guns but they can't use underbarrel attatchment. COMPATIBILITY When paired with Mechanoids Drop Guns recipes will require its respective mechanoid weapon. Recommended to be used with: Ammo Variety - Shotguns Ammo Variety - Grenade Launchers CE: Armor-Piercing Special Charged Ammo for Combat Extended HONORABLE MENTION: Combat Extended Attachments (showcases the underbarrel feature and also an inspiration for this mod). I have no idea what i am doing, this is my very first mod so please give feedback. Eventually i will add more guns with fun attachments.