// Weapons · RimWorld Mod

The Dead Man's Switch - Dragoon Blunt Melee Weapon Expanded

The Dead Man's Switch - Dragoon Blunt Melee Weapon Expanded mod preview for RimWorld

Bring two brand-new blunt melee weapon modules to Dragoon.

Bring two brand-new blunt melee weapon modules to Dragoon.

Dragoon Battle Hammer



Description: Designed for close combat between exosuits and clearing passages in tight environments. More massive than the combat axe, requiring additional modules to wield effectively.

Research Site: Walker frame.

Cost: 100 Tungsteel + 3 Stamponent

Dragoon Power Hammer



Description: An ultimate melee weapon specially designed for fighting large creatures and machines. Its kinetic energy impact delivers devastating damage to light infantry and fortifications.

Research Site: Advanced Dragoon Engineering.

Cost: 1 Wetware computer + 100 Tungsteel + 20 Plasticfiber + 3 Stamponent

Ability: Jump Smash

Harness exoskeleton power to leap a short distance, then unleash a powerful shockwave at the landing point that damages all nearby targets.

Max Charge: 1

Cooldown Time: 1 minute.

Q&A



Q: CE?
A: Yes.

Q: Melee Animation?
A: Yes.

Q: How strong is it?
A: The DPS of the Battle hammer is close to that of the Legendary Dragoon Combat Axe, while the DPS of the Power Hammer is about 20 points higher than that of the Dragoon Combat Sword, so it shouldn't be overly overpowered.

Q: Will the enemy's Dragoons use them?
A: I'm not sure. If anyone could help me verify it, I would be very grateful!

Creator List



Art work & XML: 賭上性命的笨蛋大戰爭(YuriJun1969)

CE patches: Quan_tum9