// Combat · RimWorld Mod
Turrets Don't Shoot Friends
🛡️ Turrets Don't Shoot Friends Because friendly fire isn't very friendly.
🛡️ Turrets Don't Shoot Friends
Because friendly fire isn't very friendly.❓ What does this mod do?
🔫 Turrets will no longer shoot through friendly units — if a colonist or animal is in the line of fire, the turret will refuse to fire. 🧠 Non-drafted pawns caught in the line of fire will instinctively flee to safety. ⚠ Drafted pawns do not flee — so choose their positions wisely! ✅ New feature: Optional Safe Zone in front of turrets! Friendly pawns standing within 3 tiles of your turret will not take any damage, even if they are in the firing line. This allows for tighter defensive formations and smarter base layouts. ✅ New feature: Optional structure protection! Turrets can be configured to avoid damaging your own buildings and walls. (This setting is disabled by default and can be toggled in mod settings.) 🛠️ All of this can be configured in mod settings. 🎯 Adds realism, tactical flexibility, and helps prevent tragic accidents during combat.🔄 Compatibility
✔ Compatible with all mods using standard turrets (Verb_Shoot) ✔ Works with CE (Combat Extended) in basic form ✔ Safe to add or remove mid-save ✔ No known conflicts📦 Requirements
✅ Requires Harmony (framework library mod) ⛔ No other dependencies🌐 Supported languages
🇺🇸 English 🇷🇺 Russian 🇺🇦 Ukrainian 🇵🇱 Polish 🇩🇪 German 🇫🇷 French 🇰🇷 Korean 🇯🇵 Japanese 🇨🇳 Simplified Chinese (简体中文) – thanks to 大番薯之怒!Let your turrets fight smart — not dangerously.