Urban Combat Expanded - Outlander Expansion
Have you been like me and raided your local faction's settlement, and wanted more than a few shacks in an open field?
Have you been like me and raided your local faction's settlement, and wanted more than a few shacks in an open field? Wanted to get up close in personal in some urban combat? Than this mod is for you.
Features:
- Outlander Factions (Including pig outlanders) now spawn in large settlements with handmade buildings.
- Buildings are barricaded meaning you have to blow open or pry open the doors with the pry barricade function.
- Several variations of buildings so no raid is the same.
Updates:
May 8, 2026: Change to patches to make it so people without biotech don't get an error
May 7, 2026: updated outlander prison human so that the beds spawn correctly
May 4, 2026: updated pig outlander patch so the settlements actually spawn
Frequently Asked Questions
Incompatible Mods?
The same as Urban Combat Framework, but basically anything that plays with base gen might be an issue. Additionally CAI-5000 is a confirmed incompatibility with its dig out function enabled.
Does this work with Vanilla Base Gen Expanded?
Yes, if you want to turn on VBGE, go to mod options > vanilla expanded framework > togglable patches.
How do I edit my factions?
Mods like Total Control - A Rimsential Mod, is what I personally use for editing factions. But most faction editing mods should function fine with UCF mods.
Will this work on other factions?
No, this is in due part as I will be releasing progressive expansions to add onto not only the buildings of this factions, but the others as well.
Where do I find silly sticks and wall charges??
They are a utility item made at the machining bench after you unlock mortars.