// Management · RimWorld Mod

Vanilla Genetics Expanded – Animal Work Implants

Vanilla Genetics Expanded – Animal Work Implants mod preview for RimWorld

A small add-on mod for Vanilla Genetics Expanded.

A small add-on mod for Vanilla Genetics Expanded.

Content



This mods a few new animal implants.

The implants allow animals to periodically perform different tasks .

For now the tasks that are available are the ones that can be performed by humanoid hybrids.

Balance



The implants require:
  • A humanoid genome
  • An advanced/spacer component
  • Some Plasteel


The implants’ effects “kick in" only when the animal is about to start wandering around, so it shouldn’t conflict with an animal’s “natural” special behavior.

The implants’ effectiveness is not affected by an animal’s intelligence or wildness.

Compatibility



It should work with all/most animals.

If the implant cannot be installed on an animal, then let me know. It’s possible that it doesn’t have a “standard” brain, a simple patch can fix that.

It doesn’t work on humans. The operation won’t be available for humans, if you somehow install it on a human, it still won’t work. Get yourself a slave the proper way.