Wandering Warg Breeders
This scenario has a story behind it, if you are interested.
This scenario has a story behind it, if you are interested. If not, skip until you reach the line.
Two childhood friends whose goals aligned; money. Both of you wanted to be rich, and you wanted to survive to enjoy it, so you decided on the business of warg breeding. This business can be dangerous, but you figured with the extra support from the animals you would be able to fend off raiders and the like as you built your operations from the ground up. You have a background of beer brewing, and your friend was a devilstrand farmer. With this knowledge and the money in your pockets, you set off to a distant rimworld where you would begin your warg breeding business.
Fast forward about three years, on the rimworld. You and your friend have acquired several wargs through trading beer and devilstrand. You both decide the area you are in has been drained of resources and you need to find a new place to live and breed your wargs. This scenario begins with you, your friend, and your four wargs arriving to a new plot of land where you will again build yourselves up from nothing.
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A difficult scenario, considering your lack of man power and the amount of food you need to produce. This scenario is meant for players who want not just to simply escape the planet, but to prosper there prior to departure.
Your faction will be a New Arrivals.
Start with 2 people, chosen from 5.
Start with research: Beer brewing
Start with research: Devilstrand
Start with:
-Warg x4
-Herbal medicine x50
-Steel simple helmet x2
-Squirrel meat x40
-Steel club
-Short bow
-Pila
-Pemmican x285
-Devilstrand button-down shirt x2
-Devilstrand pants x2
-Steel spear