Warp Storms and You - Space Sometimes Sucks
A Warp Storm. A Gellar-Field Malfunction. A crew of 25,000 lost to the void. But you survived. You and four others managed to find your way to an escape pod built for three. As you descend, you notice the twisted hellscape that awaits you, and begin to think that maybe the other
A Warp Storm. A Gellar-Field Malfunction. A crew of 25,000 lost to the void. But you survived. You and four others managed to find your way to an escape pod built for three. As you descend, you notice the twisted hellscape that awaits you, and begin to think that maybe the other 24,995 were the lucky ones.
Your faction will be a colony.
Start with 5 people.
Arrive in drop pods.
Characters and creatures explode on death (flame, radius 3).
Non-player characters have a 100% chance to start with trait: Cannibal
Player starting characters have a 23% chance to start with malnutrition.
The stat "flammability" will be universally multiplied by 110%.
Incident(s) disabled:
-Psychic soothe
Permanent map condition(s):
-Toxic fallout: A plume of toxic dust from some distant source is slowly settling over this entire region of the planet. Anyone not under a roof will be slowly poisoned.
-Psychic drone: A distant, powerful AI is emitting waves of psychic force that are driving people towards insanity.
-Flashstorm: Extreme amounts of lightning are hitting a small region.
Start with:
-Armor vest x3
-Packaged survival meal x30
-Medicine x9
-Component x20
-Pistol x3
-Steel knife
-Steel x180
-Slate blocks x90
-Wood x60
Map is scattered with:
-Ship chunk x19
-Steel x500
-Packaged survival meal x9
-Human Leather x180
-Human Meat x90