// Weapons · RimWorld Mod

Weapons of Mass Destruction

by battlemage64

1.61.51.41.31.21.11.0
Steam ↗
Weapons of Mass Destruction mod preview for RimWorld

Ever defeated a pirate base or tribal encampment and thought, "Before I leave this place, I really want to burn it down"?

Ever defeated a pirate base or tribal encampment and thought, "Before I leave this place, I really want to burn it down"?

Well, now you can!

Well, you already could. But now you *really* can!

This mod adds several weapons of mass destruction. They are inaccurate, heavy, and slow to use, making them bad in combat but great after a fight for getting rid of the evidence (and everything else). All can be purchased from arms dealers. The weapons are:

Incendiary minigun: Exactly what it says on the label. A huge forced miss radius and heavy to carry (making your pawns slow), but it fires a stream of burning explosives. 10 second warmup time, but the ensuing destruction should be worth it. Costs 1000 silver, but are you ever going to need two?

Explosive Minigun: You can probably guess. The same thing but with more boom and less flame.

Rocket Barrage: A one-shot huge stream of rockets. Probably will annihilate any structure you aim it at. A huge blast radius and high accuracy, so it might actually help in a raid, but the use time is 5 sec and it costs 2000 silver.

Napalm 'Nade: Grenades with an extremely long range but 10sec warmup time. Explode into a huge radius of fire. Stand back! 2000 silver.

Gatling Grenade: Machineguns grenades. Each has a small explosion radius but does high damage and has a fast (relatively) reload time. Better for crowds than buildings, or for tunneling through a mountain.

*Note: prices are given in market value, not buy or sell value.

This mod is no longer in active development. I will continue to keep it updated for now.