// Management · RimWorld Mod

[WG] Let's Fishing!

[WG] Let's Fishing! mod preview for RimWorld

Take the rod yourself!

Take the rod yourself!

Let's Fishing! turns the Odyssey DLC's fishing into a minigame you play yourself. Instead of watching a colonist fill a progress bar, you watch for the bite, chase the fish and manage your line tension to land it. What gear and bait you used, what conditions you fished in, which fish you landed and how big it was - all of it is recorded. Take the rod yourself and build your colony's trophies and legends.

Main features

  • A fishing minigame you play yourself
  • Many gear combinations
  • Per-species length and trophy specimens
  • A fish dex with per-colony and all-time records
  • Aquariums to display your catches
  • Automatic support for fish added by other mods

The fishing minigame

When a colonist reaches a fishing spot, a "Take the rod" button appears on that pawn. Press it and the game pauses, opening the fishing setup window. Ignore it and the colonist fishes automatically as usual, with the same result as vanilla fishing.

The setup window

Before you cast, you can check the current conditions, your gear and the bait you will use. If the setup gets in your way, you can turn on "Skip this window from now on". Weather and time of day affect how fast the fish bite and which fish show up. Your result in the minigame also changes how much you actually land.

Casting

You have to strike the moment the bob dips under the water. Strike too early and it counts as a false strike; use them all up and the fish is gone. After that the real fight begins. You have to keep your net over the moving fish. While you are on the fish, its stamina drains. Mash the button in the middle of the screen to hold on while the fish resists. If the line tension climbs too high, the line snaps and you lose the catch. Use your skills while hauling to land the fish!

Trophies and rare morphs

A trophy is an individual fish that does not stack with ordinary ones. Each one records its species and its length. On top of that, every fish species has its own rare colour morph.

Legendary fish

There is one legendary fish for each of the five waters. To hook one you need both the right water and good conditions. Legendary fish are kept as individual items and do not stack.

Fish dex

Everything you catch and every record is stored in the fish dex. You can check how many you caught, your best length, when you first caught it, where you first caught it and more. Species you have not found yet still show how they move and when they bite best, so the dex works as a fishing guide rather than a mere collection sheet.

Aquariums

Three kinds of aquarium let you display your catches around the colony. Colonists stand and watch the fish, filling recreation with a dedicated joy kind and gaining a mood bonus.

The collector

You can call a fish collector directly from the fishing setup window. The collector only buys trophies, rare morphs and legendary fish.

Support for modded fish

Fish added by other mods work too, with no compatibility patch needed.

Q1. Does this force fishing to become a minigame?

No. The minigame only starts if you press the "Take the rod" button once a colonist has reached the fishing spot. Ignore the button and the colonist fishes automatically, exactly like vanilla.

Q2. Does it work with CE and other mods?

Yes - installing CE does not stop this mod from working. Mods that add new fish, such as Vanilla Fishing Expanded, are supported, and 鱼塘, which adds new places to fish, works as well.

Q3. Are any DLCs required?

The Odyssey DLC is required.

Q4. Can I add it to an existing save?

Yes. You can add it to a save already in progress. Removing it mid-save is not recommended, though.

AI disclosure

This mod used some AI assistance, limited to image generation and code writing. The final implementation, review and testing were done by hand.

Support

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