⚠️WARNING! WIP⚠️ Although I am happy with how this is working. I am still regularly updating the look and adding features. If you have any suggestions, please add a comment. Description: A UI overlay mod with draggable, snapping info widgets for weather, date/time, critical stock
⚠️WARNING! WIP⚠️
Although I am happy with how this is working. I am still regularly updating the look and adding features. If you have any suggestions, please add a comment.
Description:
A UI overlay mod with draggable, snapping info widgets for weather, date/time, critical stockpile counts, colonist mood, skills, and pawn groups. Toggle-activated from a bottom bar tab.
● Replaces vanilla notifications with widget
● Live events will show in notification widget.
Research widget
● Shows research project progress as a percentage and a progress bar
Pawn Group Widget
Select pawns to add in 5 groups. When active, his replaces the colonist bar so you can have one widget for all pawns, and 4 more for other groups such as medics, fighters etc
● 2x custom buttons choices. Choose from select all ranged, all melee, or best skill
● Safe zone button. Create a zone called “Safe”. When selected from the Pawn Group widget, pawns in that group will be restricted to that zone.
● Colour apparel. All colonists in the group will change apparel colour.
● Draft all pawns in the group
● Set priority for one work type for a day. E.g. have all pawns in the group clean all day
● Quickly change assigned food/apparel/drug profiles
● Bionics, prosthetics, illnesses and scars have their own icons.
● Show progress of infections
● Pawns carrying weapons will show icons
Stockpile Widget
replaces vanilla stockpile pane when active
● When active the vanilla stockpile will disappear
drop down categories
● items are categorised
● categories can be dragged to reorder by right click
Top skill/mood widget
● Select skill to show top 3 pawns with that skill
● Shows pawns with best/worst mood
General Features
- Draggable information at a glance
- Widgets snap in place
- Widgets can be minimised by clicking the little “-” in the top right corner of the widget
Widget options
● Cog button in bottom right corner of the widget tab will go straight to mod options
◐ colour options and transparency options are at the bottom of the widget tab.
o This will need to be improved as colours can make icons and text harder to see.
Mod options
improve layout (Ongoing)
Leave a comment if you have issues or suggestions.
AI Notice - I have used modmixer to make this mod. I will be making the graphics.
1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04/10/2019): Fixed the bills not being worked. 1.0.0 (04/10/2019): Release This module is a part of Vanilla Fur
1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/2020): Added faction icons in HQ. 1.4.0 (04/09/2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare
1.2.1 (25/02/2020): Formal wear now counts as royal apparel. 1.2.0 (19/02/2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou