Info
This is a simplified version of the "kemomimilike" mod, there are no buildings, weapons, humanoid races, DLC requirements or customizations.
It was created in connection with the abolition of animal girls in the mod and most likely will not be replenished. This version must be fully compatible with the original.
Bronie - Very fragile, only recommended for defensive battles.
(Makes
spacer components for your settlement)
Yae - Suitable for most battles, it is not recommended to leave unsupported in battle.
(Makes
uranium for your settlement)
Yoimiya - Fragile, will serve well to control enemies in battle, sets fire to each shot. Not recommended for melee combat.
(Makes
chemfuel for your settlement)
Rozaliya and Liliya - The most tenacious of all girls, she can be safely taken into battle against the most dangerous enemies.
(Makes
steel for your settlement)
Sayu - Unsuitable for combat, but can run fast, which is useful to carry your trash to the warehouse.
(Makes
medicine for your settlement)
Ganyu - Has a very strong ranged attack that imposes hypothermia with every hit (affects everyone without exception). Fragile in close combat.
(Makes
neutroamine for your settlement)
Aloy - Weak in both melee and ranged combat. Suitable for defensive combat only.
(Makes
plasteel for your settlement)
Ayaka - Strong ranged attack at medium range, each hit inflicts hypothermia. Melee damage is only slightly inferior to Rozaliya and Liliya.
(Makes
chocolate for your settlement)
Lumine - There are no ranged attacks, melee damage is weak, but it can withstand a protracted battle and quickly recover even from severe wounds.
(Makes
resurrector for your settlement)
Wanderer - Wanderer is an alternative for all listed girls and spawns with a random skin, abilities and buffs.
Translations:
日本語翻訳 - by
Lucifel
Русский - by
pashka
Hardwork:
- "
Hardworking kemomimi" - The most non-conflict option
-
"kemomimihouse HardworkingKz" - Average conflict, in general, there are almost no problems