Q: CE support?
A: No idea. Rather - no, than - yes.
Q: Is it safe to add/remove in the mid-game?
A: Add - yes. Remove - no.
Q: How to activate *desired_feature_name*?
A: "Settings" -> "+" -> "WVC - Tweaks and Patches".
Q: Why are there 2 tabs in the settings?
A: One for XML patches. The other one is for C# patches. C# patches do not require the XML Extension mod.
1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04/10/2019): Fixed the bills not being worked. 1.0.0 (04/10/2019): Release This module is a part of Vanilla Fur
See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted
1.2.1 (25/02/2020): Formal wear now counts as royal apparel. 1.2.0 (19/02/2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou