// Management · RimWorld Mod

Xenotype Xenogerms (Continued)

Xenotype Xenogerms (Continued) mod preview for RimWorld

Adds xenotype xenogerms, which apply an entire existing xenotype to the user.

Adds xenotype xenogerms, which apply an entire existing xenotype to the user. They are autogenerated for each xenotype. They should pop up as quest rewards and from traders.

Original mod by Gege here.

I decided to continue this mod early because
- I wanted to play with it on 1.6;
- The 1.5 continuation was apparently commissioned, which makes it less likely it will be maintained.

Baseliner xenogerms should no longer generate.

I'll take this down if asked.