// Management · RimWorld Mod

三角洲行动战术携具2.0(Delta Force Tactical Carrier)

This mod recreates the backpack system from Tencent's game Delta Force.

This mod recreates the backpack system from Tencent's game Delta Force. I've successfully implemented Delta Force's backpack mechanics in RimWorld. Although Escape from Tarkov is older, I haven't played it. All backpack assets are sourced from Delta Force.

Author: 只会偷吃的厨神喵

Mod Description

1. Adds 12 backpacks from Delta Force

Type II–VI backpacks can only be crafted at the tailoring bench.

Types IV–VI require the Biotech DLC to unlock the crafting recipe; without the DLC, it seems they can still be crafted directly.

The other 7 backpacks are obtained by killing hostile faction members, exploring ruins, or trading with factions. The more technologically advanced the faction, the stronger the backpacks they drop.

Among these 7, the Heavy Tactical Mountaineering Backpack can only be found in rare ruins or obtained by fighting ultra-tech factions.

Note: Backpacks carried by allies or guests are biocoded and cannot be looted by the player.

2. Backpack Mechanics

Different backpacks have different internal grid sizes.

Items in a colonist's inventory gain a "Put in Backpack" button for direct transfer.

The backpack UI can be opened from the colonist's skill panel.

Items inside a backpack have their weight reduced by 50%, and their occupied grid size is determined by their original weight (max size 3×4).

If an item has a quality level, it is displayed with a background color: White, Green, Blue, Purple, Orange, Red.

Controls & Interaction

Double-click an item in the backpack to force-move it back to the colonist's inventory.

Left-click and drag to swap positions with another item.

Middle-click on an item to view its detailed stats.

Right-click to split a stack, or to equip apparel/weapons, or to consume food.

While dragging an item with left-click, press right-click to rotate it.

Let's enjoy organizing bags together!

Medical Priority

Medicine stored in a backpack will be used first when a colonist tends to others. This significantly enhances the capability of field medics.

Important Notes

Backpacks cannot be placed inside another backpack.

If a backpack is dropped on the ground, its contents will not be visible – but be careful not to let it get destroyed.

Reminder:

Backpacks are expensive when bought from caravans. Selling backpacks to caravans will only give you half the price.

Report bugs in the comments section.

May 30, 2026 Update:
Added 9 tactical chest rigs from Delta Force, giving colonists an initial 5-slot mechanism, optimized the backpack interface, and added a new CE patch mod. Tactical chest rigs possess various tactical-grade capabilities and can be quickly refilled using materials stored in the backpack. However, players cannot craft chest rigs; they can only be obtained through caravan trading, killing hostile faction members, or exploring ruins. The various capabilities provided by advanced chest rigs are to help you turn the tide of a battle.

这是一个还原了腾讯游戏《三角洲行动》的模组,我在环世界中成功还原出了三角洲行动游戏的背包系统,虽然逃离塔克夫游戏比它更久远,不过我没玩过,背包素材均来自与三角洲行动游戏。

作者:只会偷吃的厨神喵

模组介绍
1.添加了12种三角洲行动的背包,其中Ⅱ-Ⅵ型背包玩家只能在缝纫台制作,Ⅳ-Ⅵ型背包需要生物科技dlc解锁制作,没有dlc好像可以直接制作。另外7种背包可以通过击杀敌对派系成员,遗迹探索,派系贸易获得。科技水平越强大的派系能产出的背包越强。7种背包中的重型战术登山背包只能通过珍贵遗迹和与极致时代派系战斗获得。(友军和宾客携带的背包自带生物编码,玩家无法掠夺)

2.背包机制:不同的背包拥有不同的空间大小,殖民者库存中的物品会多一个放入背包的按钮,可以直接将物品放入背包,背包可以在殖民者的技能UI处打开。不同背包有不同的内部空间大小,背包内的物品重量减少50%,并且根据物品的原重量有不同的占用大小,最大3×4大小。如果物品有品质,那么会有白,绿,蓝,紫,橙,红五个背景。

双击背包内的物品可以强制放回殖民者库存,左键拖动物品可以与其他物品交换位置,鼠标中键物品会显示物品的详细属性,鼠标右键可以拆分物品或者装备衣服和武器以及吃食品,左键拖动物品时右键可以旋转物品。让我们一起快乐的理包吧。此外放入背包的药物殖民者治疗其他人时会优先消耗背包里的医药,野战医疗兵能力大幅度增强。
注:背包是不可以放入背包的,但背包扔在地上内部物品不会显示,但小心别被破坏了。

提醒一下:背包商队卖的比较贵,玩家把背包卖给商队价格会减半

2026.5.30更新:
添加了9款三角洲行动的战术胸挂,给殖民者们初始添加了5格口袋机制,背包界面优化,新增CE补丁模组,战术胸挂拥有各种战术级能力,可以通过放在背包里的材料快速填充,不过玩家无法制作胸挂,只能通过商队贸易,击杀敌对派系人员,探索遗迹获得,高级胸挂所给予的各种能力,足以帮助你扭转一场战役。

有bug评论区反馈。

支持语言:
简体中文:简体中文
繁体中文:繁體中文
俄语:Русский
英语:English
德语:Deutsch
法语:Français
日语:日本語

以下是联系的QQ群号302888300,可以加这个群讨论背包的问题