// Management · RimWorld Mod

星际商店Star Store

Tired of waiting for trade ships and caravans?

Tired of waiting for trade ships and caravans? Interstellar Store adds a 24/7 galactic shop to your bottom tab bar. Open it to buy or sell almost anything (including items from other mods), with goods delivered via drop pods near your orbital trade beacon.

Key Features

- Buy Mode: Purchase items directly with quality and material selection, dynamic pricing

- Supports buying items added by other mods!! Yes, it detects your installed mods — you can buy anything

- Sell Mode: Sell your colony's inventory with variant selection - Shopping Cart: Buy/sell sections displayed separately, real-time total price and silver balance

- 12 Category Filters:

Food, Medicine, Weapons, Apparel, Raw Materials, Manufactured, Buildings, Furniture, Electronics, Vehicles (mod-added), Misc, and more — including Mechanoids, Bundles, and Gacha!!

- Bundles:

Includes Starter Pioneer Pack, Melee Combat Pack, and Random Medical Supply
  • Starter Pioneer Pack: Steel×200, Wood×150, Simple Food×50, Medicine×20. Original 1648 silver, now 1236
  • Melee Combat Pack: Longsword×2, Shortsword×2, Bulletproof Vest×2. Original 1266, now 886
  • Random Medical Supply: One of: Medicine×3~6, Glitterworld Medicine×3~6, Penoxycyline×3~6. Original 381, now 305

- Gacha:

Includes Basic Supply Box, Advanced Equipment Box, and Luxury Secret Box — all support single pull and 10-pull!
  • Basic Supply Box: 5 common items (steel, wood, food, etc.), 4 fine items (jade, neutroamine, etc.), 4 rare items, 3 epic items, 3 legendary items (includes persona core!). Single 100 silver, 10-pull 900 silver (10% off)
  • Advanced Equipment Box: 3 common, 2 fine, 3 rare, 2 epic, 4 legendary. See probability disclosure for details. Single 350 silver, 10-pull 3000 silver (14% off)
  • Luxury Secret Box: 2 common, 3 fine, 2 rare, 3 epic, 4 legendary (includes persona weapons!). Single 1000 silver, 10-pull 8500 silver (15% off)
- Mod source filter: Filter items by source mod - Search box: Search items by name - Three layouts: Large (3×3), Medium (4×4), Small (6×6) (the latter two are not yet adjusted and may look bad) - Favorites: One-click favorite for frequently used items, saved across saves - Daily discount: Random daily discounts, configurable in XML

- Dashboard:

Features 3 mascots, greetings and news - Four languages: Native Chinese, with English, Japanese, and Traditional Chinese translations How to Use 1. Subscribe and enable this mod 2. After entering the game, an "Interstellar Store" button appears in the bottom bar 3. Click to open the store and start trading Notes - This mod only supports RimWorld 1.6 - No HugsLib or other prerequisites required

- Can be added to existing saves at any time, can be removed at any time

- Combat Extended?

Yes, the store supports buying and selling all Combat Extended items - Trading on pure indoor maps (like vehicles) may cause yellow text errors — trading works but is not recommended - The current version is still being optimized. Feedback is welcome in the discussions or comments

- Official QQ Group: 903902486

Welcome to give feedback or suggestions, feature requests, and more!!

- Open Source & GitHub

The project is now open source! Code (C#/XML/docs) is under the MIT License, and art assets (mascots, UI icons, cover, etc.) are under CC BY-NC 4.0. GitHub: https://github.com/Luoqing0/interstellarStore01

Interstellar Store v1.1.8 Changelog 2026-07-31

This update fixes multiple issues reported by player "猫与星象仪", and introduces a new cover image. Thanks for the feedback! ━━━━━━━━━━━━━━━━━━━━ Bug Fixes ━━━━━━━━━━━━━━━━━━━━ Fix cursor jumping in input fields -Root cause: Input field control names were never registered to IMGUI, causing focus protection logic to fail completely -Now entering large quantities won't cause the cursor to jump to other items' input fields Fix selling raw materials (steel, gold, etc.) giving no money -Root cause: Non-durable items have HitPoints of -1, directly calculating durability factor returns 0 -Now non-durable items have a fixed durability factor of 1, no longer affecting price Fix items being swallowed when sell revenue is zero -Root cause: Original code deducted items before checking revenue — when revenue was 0, items were already lost -Now pre-calculates revenue before deduction; if 0, cancels the transaction without deducting any items Fix silver from sales being non-interactive after landing -Root cause: Silver was marked as "forbidden" by default when dropped -Now silver from sales is interactive by default, consistent with purchase logic Optimized prompt messages -Distinguished between "cart is empty" and "sell revenue is zero (item durability too low)" -All four languages updated ━━━━━━━━━━━━━━━━━━━━ Localization ━━━━━━━━━━━━━━━━━━━━ -Added StarStore_ZeroRevenue translation key (Simplified Chinese/English/Japanese/Traditional Chinese) ━━━━━━━━━━━━━━━━━━━━ Other ━━━━━━━━━━━━━━━━━━━━ -New mod cover (bright gradient background + mascots + title text) -Project is now open source: Code MIT, Art assets CC BY-NC 4.0 -GitHub: https://github.com/Luoqing0/interstellarStore01 ━━━━━━━━━━━━━━━━━━━━ Thanks to @猫与星象仪 — for reporting multiple critical bugs

Interstellar Store v1.1.7 Changelog 2026-07-16

Major fixes and improvements: Added Traditional Chinese support, DefInjected translation system, fixed "insufficient stock" in sell mode, fixed animal/mechanoid selling, fixed input field cursor jumping, fixed UI display issues, and more. See "Change Notes" for details.

Interstellar Store v1.1.6 Changelog 2026-07-07

Due to character limit, please see "Change Notes" on this page for details.