Zal's Original Mods
A collection of my original mods.
Also contains mods with stuff I've spun out from other mods (not original per se, but not full continuations of a mod either).
Load order
110 mods- management
[RF] Backstories
Spun out from " Editable Backstories and Names" -- This mod reconstitutes the backstories from " Editable Backstories and Names" for use with Rimworld 1.
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[RF] Bonus Fishing Recipes
Bonus recipes, to utilize a few more of the meat types in Fishing ReWork (thanks again Si-Cafe and Mlie!
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[RF] Fishing Recipes
Restores the fishing cooking recipes removed from the RF Fishing Rework mod.
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Absolutely More Cannons - Easy Research
Requires "Absolutely More Cannons (Continued)": This mod simplifies the research for "Absolutely More Cannons (Continued)" - one research item only.
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Assault Rifle Upgrades
Requires Vanilla Expanded Framework Not compatible with Combat Extended Includes Russian translation Two upgrades for the Assault Rifle.
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Automatons - Remove Restriction Patch
Removes the clothing restriction from "Automatons (Continued)"
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BitCards - Zalcore
I suppose if I'm going to take it over, I should make an expansion of my own.
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Blood to Hemogen
Requires Biotech, Blood (Continued) Allows conversion of 12 blood to 1 hemogen pack (and vice versa) at butcher spot/table.
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Bronzify VFE Classical
Changes all Steel requirements in VFE Classical building costs to Bronze.
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Casualty!
Change colonist death sound to the announcer from Bungie's 1997 game "Myth: The Fallen Lords".
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CL4P-TP
Art assets from "Universal Robot CL4P-TP" by Enginseer Rogal Borderlands: The Rim -- Requires Biotech, adds Claptrap as a mechanoid.
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Covetheus (Equipment Only)
Spun out from the original mod by Lelbaro Covetheus (Continued) (1.
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Fish Bones
Requires "Rim of Madness - Bones" OR "Rim of Madness - Bones Unofficial Fix" Requires at least one of the following: Fishing Re-Work Fishing Re-Work (Continued) Vanilla Fishing Expanded (Supports adept catches from VME/VFE combination) -- (As requested by DisK) Butchering raw fis
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Gaubric and Anima Wood Patches
Requires: Vanilla Ideology Expanded - Dryads Anima Wood (Continued) Optional: Vanilla Ideology Expanded - Anima Theme Vanilla Landmarks Expanded --- Adds +5% Psychic Sensitivity offset to objects made from Gaubric or Anima Wood.
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Immigrants
Inspired by Dwarf Fortress and "A Colonist A Day" by WalkingProblem Preview image: Ellis Island (~1910) - Library of Congress (CN 91482188) Integrates with: (but not required) Royalty Ideology Biotech Simple Ogre Race (Continued) Safe to add to a save.
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JecsLite - A RimWorld of Magic
(I believe this fix has been integrated into RWOM now) NOTE: Using Vehicle Framework?
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JecsLite - Lightsabers
I HIGHLY RECOMMEND THIS LIGHTSABER MOD: --- This mod is meant to be used as a replacement for the full JecsTools suite when using "Star Wars - Fully Functional Lightsabers".
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L-15 LMG
The L-15 LMG is roughly half as expensive and generally slower and less powerful than the modern LMG.
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LeMat Revolver and Carbine
Requires Vanilla Expanded Framework -- Adds the LeMat Revolver and LeMat Carbine.
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Marv's Item Stash
Spun out from "Disasters" by Marvin Kosh Special thanks to DukeWinchester for providing the 1.
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Monster Go-Juice
Inspired by reddit user InsidiousBiscut Changes the go-juice texture to a Monster can - the Pipeline Punch Monster Juice can, specifically - as that's my favorite.
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No Slave Traders
This mod removes slaves from Outlander slavers (PirateMerchants) and disables the Neolithic Slave Trader altogether.
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Party Thrumbo
Adds a "Party Thrumbo" alternate graphic to the Thrumbo, 10% chance default (with mod option).
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Pirates! Gold
Ahoy matey! Be ye up for a bit o' plunder? Original mod "Pirates!" by Shinzys Updated to 1.3 by Mlie Most weapon textures by SuperCaffeineDude Reworked by yours truly - named in homage to the Pirates! games of old ... Items are now craftable, pirate faction is now visible and can
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R-4 Charge Rifle
In the beginning (or before A9, says the wiki - before my time anyway) there was the R-4.
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Razor Rain
Spun out from "OmniEvents" by Skullywag If the original author requests it, I will remove this update.
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Redcoat Faction
1.3 - Requires "Redcoat Apparel" - 1.4/1.5 - Now contains the Redcoat Apparel mod, hopefully temporarily. -- Adds a hostile faction of Redcoats. Requires Redcoat Apparel mod. Pawn types - Foragers, Hunters, Soldiers, Royal Soldiers, Colonels Weapons - Bolt-action rifles only with
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RimCities Medieval Patch
* PLEASE NOTE: RIMCITIES HAS UPDATED, THIS PATCH SHOULD NO LONGER BE NECESSARY * Requires "RimCities" This patch mod will prevent RimCities cities from spawning if there are no factions that are Industrial tech or higher.
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RimFlix - Battlestar Galactica
Requires RimFlix - should work with any version/fork --- Battlestar Galactica (Seasons 1-4) - Mega/Ultrascreen TV There's a lack of content for RimFlix, and that's a shame.
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Scrap Metal Walls
Spun out from " MiscStuff" by Telkir -- Scrap metal walls that are fast and cheap to build (1 Steel), and resistant to flame, but extremely weak (60 HP, flammable) Artwork for the scrap metal wall in this mod was created by Shinzy.
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Smokeweave
Old Earth "Hemp" was often used in fabric products; why couldn't we do the same with smokeleaf?
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Star Crafters Armory - Fixes
*** NOTICE *** The original mod has been fixed according to the author.
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Stranger In Black Techlevel
"It's weird to have bro stroll in with a duster and gun when you're in leather rags in your cave.
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That Fight Music
Replaces gladiator duel music with "The Ritual/Ancient Battle/2nd Kroykah" by Gerald Fried from the Star Trek episode "Amok Time".
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The Bat
The Bat (from "Witching Hour") I had a request to spin this and the black cat out into separate mods, here ya go.
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The Black Cat
The Black Cat (from "Witching Hour") I had a request to spin this and the bat out into separate mods, here ya go.
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The Legend of the Jade Knife
Inspired by reddit user Duncanois Fear not, everyone - I, Zaljerem, have broken the curse of the Jade Knife for ALL TIME!
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Titles For Me
Spun out from "Guards For Me" by aRandomKiwi If the original author requests it, I will remove this update.
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TTM Blast Door
Spun out from "Minami Tech Tree" (A7) by Minami Tech Tree CC Share-Alike license As requested by Jdalt40 -- Now includes translation keys.
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Ur-Quan Dreadnought
Changes the Rim·Battlecruiser's textures and weapon sound to that of the Ur-Quan Dreadnought, from Accolade's 1992 game "Star Control II: The Ur-Quan Masters.
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VFE Insectoids Equipment
Spun out from "Vanilla Expanded Factions - Insectoids" Big props to the Vanilla Expanded Team for changing the license on the mods they are not updating further to Share-Alike.
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VFE Tribals - Mod Patches
DEVELOPMENT ON THIS MOD HAS CEASED Ferny's Progression: Core has all of the patches and more!
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VFEC Thermae Sound
This mod replaces the ambient sound of the Thermae bath in Vanilla Factions Expanded - Classical.
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Yaoma Storytellers - Deathless Daji
Spun out from "Yaoma Storytellers (Standalone)" by Zomuro MIT license, and the original author allows re-use of the code with credit, but my primary rule still applies: If the original author requests it, I will remove this update.
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Yaoma Storytellers - Jianghu Jin
Spun out from "Yaoma Storytellers (Standalone)" by Zomuro MIT license, and the original author allows re-use of the code with credit, but my primary rule still applies: If the original author requests it, I will remove this update.
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YeetBlades OP Patch
Requires YeetBlades (Continued) Restores the original, over-powered settings to the YeetBlades.
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Zal's Aphorisms
Aphorism: 1. a pithy observation that contains a general truth 2. a terse formulation of a truth or sentiment 3. a concise, terse, laconic, or memorable expression of a general truth or principle. Because I can't resist stuffing a bunch of quotations into "Tip of the Day" :)
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Zal's Chickpeas and Hummus
20,000+ mods ... 2 mods with chickpeas (aka garbanzo beans) ... ZERO with hummus. Hummus is a superfood as far as I'm concerned; I eat it almost every day, with pita, naan, or even pretzels. Now your pawns can too. Adds chickpea plants (Plants:3), raw chickpeas, and hummus. Hummu
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Zal's Smoked Meat
Processor Framework edition: Now updated with new meat textures courtesy of zozilin!
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Zal's Smoked Meat PF Edition
Requires Processor Framework Original version: Now updated with new meat textures and balance changes, courtesy of zozilin!
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Zalcore AIW
Requires Vanilla Expanded Framework -- The Zalcore AIW (Advanced Infantry Weapon - or as we like to call it, the "All-In-Wonder") represents the final word in firearms.
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Zalcore Boomstick
Here at Zalcore LLC, we're always looking for ways to provide you with more bang for your buck.
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Zalcore Everdeen
1.4/1.5 - Requires Vanilla Expanded Framework 1.6 - Harmony -- Take the fight to the Capitol with the Zalcore Everdeen assault bow. Fires regular, incendiary, and explosive arrows. Fly high, mockingjay! Wait ... hey ... where are you going? You haven't even asked if it's CE compa
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Zalcore Grenadier
Requires Vanilla Expanded Framework -- The Zalcore Grenadier provides a variety of launched grenade options alongside a standard 3-round assault rifle burst mode.
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Zalcore Pistol
As we at Zalcore LLC know that double-tapping is the rule, the Zalcore Pistol fires two rounds in quick succession with each pull of the trigger.
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Zalcore Prefabs
Requires Alpha Prefabs Zalcore LLC presents a set of prefabs for use with "Alpha Prefabs.
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Zalcore Railgun
1.4/1.5 - Requires Vanilla Expanded Framework 1.6 - Requires Harmony only -- Zalcore Rapid Response Teams go anywhere ... even where angels fear to tread ... and sometimes they come back (just barely) with really excellent technology to reverse-engineer. The Zalcore Railgun is ba
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Zalcore Rapid Response Team
Zombie incidents. VOID defense. Tribal pacification. Planetary exploitation. Order up a Zalcore Rapid Response Team! Armed and armored with the best Zalcore LLC can provide, this five-person squad is ready to face whatever challenge your Rimworld might present. All that and plaus
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Zalcore Vibroblade
The Zalcore Vibroblade is a deadly spacer's blade with a vibrating edge, giving unprecedented cutting capability.
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Zalcore Weaponry
This is the complete set of Zalcore weapon mods, all-in-one, as has been requested.
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ZalNamer
This mod changes name generation at a number of points: Outlander pawn - replaced with various firstnames/surnames, including fictional ones (GoT, Star Trek, Dune, Godfather, etc) - now with nicknames, hyphenated surnames, etc.
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Zal's Library
"Well, now ... looks like we got ourselves a READER!" - Bill Hicks -- The mod adds several new book types. They are identical to the standard Novel type in functionality, but their titles and descriptions are linked (real world novels from my real world collection), they're color
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Yaoma Storytellers - Farseer Fan
Spun out from "Yaoma Storytellers (Standalone)" by Zomuro MIT license, and the original author allows re-use of the code with credit, but my primary rule still applies: If the original author requests it, I will remove this update.
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Brawler-Friendly
This mod allows you to add a modExtension to a ranged weapon so brawlers can use it without penalty.
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VFE Insectoids Equipment - Craftable Patch
This adds a plasma weapons research item and allows the plasma weapons from VFE Insectoid Equipment (and Kit's VFE Weapons (Continued)) to be crafted.
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The Sims Traits - Fix
3/31/2026 - The original mod has been fixed and this mod is no longer necessary.
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Zalcore Winston Waves Control Panel
This mod provides a Winston Waves Control Panel for the miniscule cost of 1 Steel.
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Rim Flood (No Mechs Patch)
This patch removes the Forerunner mechs from "Rim Flood (Continued)".
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Friendly Hostile Factions (C# Edition)
This mod is a complete re-work of "Friendly Hostile Factions".