New 2025 Mods
Mods showcased in my '28 Cool NEW RimWorld Mods for 2025' video
Load order
28 mods- management
MultiFloors
Multi-floors. My "spiritual successor" to the old Z-Level mod. From the author: This is a pretty complex mod with its own learning curve, but it's come a long way and is fairly stable now. One can even run it with 900+ other mods without issues. If something seems off, make sure
- management
Robotic Servitude
Are you tired of your captured pawns trying to escape or there was an “unforeseen” incident that has caused them to flatline?
- management
Ancient urban ruins
DETAIL This mod offers a variety of urban exploration experiences and maps, featuring an extensive collection of architectural and debris art assets, and includes a system for importing floor plans and generating quest maps.
- management
SCV Ready
A mod based on Exosuit Framework, adding SCV from StarCraft 2 Contents 1 new base exoskeleton armor SCV 8 modules including 2 weapons SCV Hatch SCV Thrustor SCV Clamp Warhound Missile Pod Warhound Turret Device (Require Anomaly) Warhound Shield SCV Drill Warhound Railgun 1 new
- management
Pass It Through The Window!
A two-sided pass-through window for transferring items between rooms without entering or disrupting the other room's climate—perfect for moving raw food directly to the kitchen or cold storage.
- management
[Deprecated] Colonial Shuttle
⚠️ This mod has been superseded by Odyssey and won’t be updated.
- management
GiTS Cybernetic Equipment
Ever felt that the vanilla medical bed was not quite enough for, I don't know, just the routine replacement of a colonist's entire nervous system.
- weapons
Vanilla Weapons Expanded - Bioferrite
It is compatible! Check change notes. Vanilla Weapons Expanded - Bioferrite aims to bring several new weapons inspired by the hellcat rifle in Anomaly DLC. These weapons will have unique, triggerable abilities that consume bioferrite charges. Without adding too much bloat, this m
- management
Rim-Hivers! - Biotech
Adds a new xenotype, the hivers - a race from the game Kenshi by Lowfi Studios.
- management
Situational Animal Graphics
Situational Animal Graphics is a framework mod that adds support for animal graphics that change actively depending on in-game circumstances.
- management
Gene Fabrication
Are you tired of trying to get a specific gene after hours of grinding quests, extracting, and trading?
- management
More grouped buildings
This is a simple mod that groups some similar buildings into a drop down menu instead of clogging their respective tabs.
- management
Geneva Checklist
Ever wanted a full, detailed tally of every war crime you've commited throughout your playthrough?
- management
[ARY] Automatic Stump Chopping [1.5 - 1.6]
Arylice's Automatic Stump Chopping #arylice #aryasc Have you ever watched your lumberjacks chop down trees, only for them to leave those annoying stumps behind, and felt that urge to have everything perfectly tidy?
- management
Vanilla Christmas Expanded
See change notes, or even better, check Github because updating change notes is boring.
- management
Playlist
Playlist This mod lets you manage all the music from various sources in your game.