// Steam Workshop · by Saffron

World Caravan - Intended mods

(3 mods not in local dataset)

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137 mods
  1. Vanilla Psycasts Expanded
    management

    Vanilla Psycasts Expanded

    Check change notes. Vanilla Psycasts Expanded is potentially our Magnum Opus, a greatest, most exquisite, complex and visually stunning mod up to date. As always, it started with us simply not being satisfied with how Psycasts ended up being in Royalty DLC. This resulted in us wa

  2. BetterWeight
    Stale
    management

    BetterWeight

    Requires MinifyEverything, Miniaturization or similar to be most useful What does BetterWeight do?

  3. More Vanilla Biomes
    ↑ Updated
    management

    More Vanilla Biomes

    More Vanilla Biomes adds more variety to your environment without overhauling the game.

  4. Biome Transitions
    Stale
    management

    Biome Transitions

    Compatibility with the Odyssey DLC If you have this mod active in addition to the Odyssey DLC, then the "Mixed Biome" feature from the DLC is disabled, and transitions from this mod will appear instead.

  5. Vanilla Ideology Expanded - Hats and Rags
    Stale
    management

    Vanilla Ideology Expanded - Hats and Rags

    1.0 (06/08/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. This mod introduces many new headgear types and one new outfit type for your ideological pawns. No longer you

  6. Vanilla Ideology Expanded - Icons and Symbols
    Stale
    management

    Vanilla Ideology Expanded - Icons and Symbols

    1.0 (20/07/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Icons and Symbols module adds over 200 new icons for ideologies. Icons have been categorised based on their lo

  7. ReGrowth 2
    management

    ReGrowth 2

    You can see all changes in the changelog tab!

  8. Animal Equipment
    No 1.6
    management

    Animal Equipment

    This is a fork and continuation of the mod Animal Armor: Vanilla, and uses Animal Gear framework to allow you to research, craft, and outfit animals with warm clothes and protective battle armor.

  9. Animal Gear
    Stale
    management

    Animal Gear

    Version 1.6.0.1 This mod is a framework to enable animals to have gear / equipment (like colonists) for the gear itself you should also subscribe to "Animal Equipment" OR "Animal Gear Basic" (only one of them, "Animal Equipment" is recommended as it is newer and has more content)

  10. Mercer's Backpacks (Continued)
    management

    Mercer's Backpacks (Continued)

    Update of Mercer a.k.a. jaeger972 mod Mods for fixing carry capacity: - Added a more colorful type of backpack that shows the color of the stuff its made from better A tiny mod made while one of BaRKy's streams. It adds backpacks for increased carrying capacity. This version does

  11. Cozy Fires
    Stale
    management

    Cozy Fires

    Campfires, fireplaces, braziers make furniture in the room more comfortable.

  12. CaravanOptions
    No 1.6
    management

    CaravanOptions

    1.1 Ever felt like it takes too long to walk across the road to a neighbor village to ask for a cup of sugar? This mod is for you! Caravan Options adds mod settings that adjust caravan rates applied on the world map: -Global movement speed multiplier -Separate movement reductions

  13. Wandering Caravans [Adopted]
    Stale
    management

    Wandering Caravans [Adopted]

    Update of general223's Wandering Caravans mod, supported versions of rimworld are listed by the top right hand corner of the image above.

  14. Caravan Mood Buff
    Stale
    management

    Caravan Mood Buff

    Description Have you ever been annoyed by caravan pawns immediatly going full mental the moment they enter a caravan site?

  15. Caravan Gear
    Stale
    management

    Caravan Gear

    Provides lightweight, portable gear specially designed for caravans and camping.

  16. Yayo's Caravan (Continued)
    management

    Yayo's Caravan (Continued)

    Update of YAYOs mod * Change the visual of the caravan on the world map * Option Settings You can adjust the value to use the desired setting.

  17. VFME - Caravan Packs!
    No 1.6
    management

    VFME - Caravan Packs!

    Caravan Packs! is your simple solution to expanding your choice on what animals can be used in caravans! We added packs to every animal that made sense to us, from Core to over a dozen mods. Enjoy pack support for 23 animals* from the base game and 50+ more** from the mods below!

  18. Show Mod Updates
    Stale
    management

    Show Mod Updates

    This mod adds info about what mods have updated since you last saved your game.

  19. Simple FX: Smoke Continued
    Stale
    management

    Simple FX: Smoke Continued

    Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!

  20. Simple FX: Splashes Continued
    Stale
    management

    Simple FX: Splashes Continued

    Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!

  21. Vanilla Social Interactions Expanded
    Stale
    management

    Vanilla Social Interactions Expanded

    See change notes 3/29/2021: Release Vanilla Social Interactions Expanded means to bring much more needed life to your pawns and interactions they have.

  22. RimSaves
    Stale
    management

    RimSaves

    Save menu improvements and quicksaves system.

  23. Vanilla Ideology Expanded - Relics and Artifacts
    Stale
    management

    Vanilla Ideology Expanded - Relics and Artifacts

    1.0 (03/08/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Relics and Artifacts module introduces over 40 new inert relics to join the small selection of relics in vanil

  24. Rimpedia
    Stale
    management

    Rimpedia

    Note : Since we have not played with Rimworld for a while, it is very likely that we will not be able to respond to any anomalies.

  25. Compact Hediffs
    management

    Compact Hediffs

    Alters the health tab hediff listing to be slightly less ugly and slightly more customisable.

  26. Smoked meat
    management

    Smoked meat

    This is a very old mod that has been taken care of by many authors.

  27. VGP Garden Canning
    Stale
    management

    VGP Garden Canning

    VGP Garden Canning (Does NOT Require Vegetable Garden) Garden Canning adds two ways of canning food.

  28. Export Agency
    Stale
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    Export Agency

    You ever get tired of setting up bills, outfits, storage settings etc.

  29. Biomes! Core
    management

    Biomes! Core

    This mod will no longer receive new code, but will receive animals, plants, terrains, and the like we'll use across the series.

  30. Biomes! Caverns
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    Biomes! Caverns

    Changelog: Please check the change notes tab Say hello to the new and improved Biomes!

  31. Eat At Campfire
    No 1.6
    management

    Eat At Campfire

    Ever wanted to engage in some campsite grubbin'?

  32. Camping Tent
    Stale
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    Camping Tent

    For some reason, everyone in rimworld just doesn't make a tent to live in, and now it's time to have a change.

  33. Vanilla Temperature Expanded
    management

    Vanilla Temperature Expanded

    Check Change notes. Introducing "Vanilla Temperature Expanded," a mod that adds a detailed and controllable central heating system to your game. This mod brings in a new feature called Efficiency, which affects how well your heating system runs. It's all about giving you more con

  34. Scattered Flames Continued
    Stale
    management

    Scattered Flames Continued

    Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!

  35. Performance Optimizer
    Stale
    management

    Performance Optimizer

    Performance Optimizer is a mod, which adds various performance tweaks to the game.

  36. Red's Performance Fixes (aka. Comp EggLayer Fix)
    No 1.6
    management

    Red's Performance Fixes (aka. Comp EggLayer Fix)

    TL;DR: Less Laagggg. Game Run Better. Computer suffering less; Yay! As of writing this just swaps out ONE very expensive Ludeon method. The... dreaded Egg laying! It really doesn't have to tick and look-up food needs every.single.tick! Gah! I bet you're seeing the title image and

  37. Prepatcher
    Stale
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    Prepatcher

    Prepatcher is most importantly a powerful tool for mod developers.

  38. RocketMan - Performance Mod
    No 1.6
    management

    RocketMan - Performance Mod

    Error reporting to almost any mod requires alog these days Use to get said log Our lord and savior Zetrith has blessed us with the Prepatcher!

  39. Plant Growth Sync (Continued)
    management

    Plant Growth Sync (Continued)

    Update of Neceros mod - Fixed the Invisible plants issue Synchronize your crop fields over time, so as to eventually force them to mature at the same time.

  40. Self Dyeing
    Stale
    management

    Self Dyeing

    Allow pawns to paint their clothes on their own.

  41. [sbz] Neat Storage
    storage

    [sbz] Neat Storage

    Neat Storage · Safe to add to a save game Add 27 types of furniture for neat storage I got tired of having 300 shelves with the same design.

  42. Adaptive Storage Framework
    Stale
    storage

    Adaptive Storage Framework

    Adaptive Storage Framework contains various features to allow modders to better shape the way they want to make and change their own storage mods.

  43. More Ritual Seats
    management

    More Ritual Seats

    Summary This mod aims to give ideoligions more variety and flavor by adding more ritual seats.

  44. Blood Animations
    Stale
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    Blood Animations

    Extreme Violence! Adds blood sprays, animated bleeding, ricochets, impact debris, and bullet casings! Directional Blood Sprays (Videos above) Triggered by direct damage, such as bullets, explosions, and damaging psycasts, and the blood amount scales based on the damage done. Bloo

  45. DragSelect
    Stale
    management

    DragSelect

    This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows.

  46. Follow Me 1.6 "port"*
    Stale
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    Follow Me 1.6 "port"*

    *IT'S NOT A PORT... SAYING THIS TO MAKE THE USER TRUE WINGER HAPPY I did not made this mod. I DON'T KNOW HOW IT WORKS. I ONLY MADE IT COMPATIBLE BY ADDING "1.5, 1.6" ON THE "ABOUT" FILE. If you came here to say that i didn't port anything, i uploaded someones work without permiss

  47. Pharmacist - 1.5 Unofficial (+ Blood Rot & Lung Rot fix)
    No 1.6
    management

    Pharmacist - 1.5 Unofficial (+ Blood Rot & Lung Rot fix)

    About Unofficial 1.5 update for Pharmacist, + Retrofix for 1.4 I wanted to use Pharmacist within my collection whilst we wait for the author, so I updated myself and thought to share. Includes Blood Rot & Lung Rot fix: Colonists now categorise the threat of Blood/Lung Rot correct

  48. Work Tab 1.5 and 1.6 Temp
    Stale
    management

    Work Tab 1.5 and 1.6 Temp

    A 1.5 (and 1.6 beta) version of Work Tab mod. My original intro to rimworld modding, and .NET coding in general, once again updated because I couldn't play without it. All code minus a couple simple tweaks done by Fluffy and all the other contributors credited on his page and git

  49. Research Tree (Continued)
    management

    Research Tree (Continued)

    Update of Fluffys mod Added features Added research-infocard, visible by Rightclick Research can now be added/moved to the front of the queue with Ctrl+Leftclick Added the current progress values on not finished projects Locked camera when opening the research-window Original res

  50. Vanilla Furniture Expanded - Props and Decor
    furniture

    Vanilla Furniture Expanded - Props and Decor

    2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead, a new Props Pallette menu can be opened via the Build Props button in the Furniture tab. Props are placed instantly and

  51. Just Ignore Me Passing
    No 1.6
    management

    Just Ignore Me Passing

    Just Ignore Me Passing fixes one small but annoying RimWorld behavior.

  52. Use Bedrolls
    No 1.6
    management

    Use Bedrolls

    Bedrolls are used from the inventory (ie when on a caravan) When a pawn needs to rest but can't find a bed, he'll place a bedroll from his inventory (he can find an uninstalled bed on the ground, or in some other inventory) Bedrolls are picked back up after sleeping.

  53. Dubs Performance Analyzer
    Stale
    management

    Dubs Performance Analyzer

    This is a dry boring technical tool to analyze the cpu usage of specific parts of the game to help players and modders figure out performance issues.

  54. Injured Carry
    Stale
    management

    Injured Carry

    Injured Carry - Rescue pawns who are not downed This mod allows you to control your pawn to rescue any injured pawns, even ones who are not downed.

  55. WeaponStats
    Stale
    weapons

    WeaponStats

    About this mod Adds a new "Weapons" tab, which lists all ranged, melee, explosive weapons and apparel on the current map.

  56. Architect Icons
    Stale
    furniture

    Architect Icons

    Architect Icons adds visual cues to the Arrchitect Tab.

  57. Vanilla Cooking Expanded
    management

    Vanilla Cooking Expanded

    Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.

  58. VGP More Veggies
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    VGP More Veggies

    More Veggies! (Does not require Vegetable Garden) Adds even MORE vegetables into the game for those who just want some new plants, this is a perfect mod for you! Adds Veggies : -Squash -Tomato -Pumpkin -Carrot -Eggplant Special thanks to Hydromancerx for the art for the following

  59. Achtung!
    management

    Achtung!

    Achtung! gives you tighter control over colonists when a normal right-click order is not enough. It is made for the busy moments: raids, fires, wounded pawns, half-built defenses, and work that must happen now instead of after a snack break. What it adds: - force work so pawns st

  60. Smart Medicine
    No 1.6
    management

    Smart Medicine

    Some smart choices and options when using medicine --- "Alright, that raider base was tough, but we killed them all and we can recover here for a day" "I'm going to rest until healed" "I will patch up that wound for you" "Good thing we brought medicine on the caravan, because thi

  61. More Planning [1.5]
    No 1.6
    management

    More Planning [1.5]

    For 1.3 ~ 1.5 1.1 / 1.2 Version: WILL NOT WORK ON 1.1/1.2 UNSUBSCRIBE FROM THE 1.1/1.2 VERSION IF RUNNING ON 1.3+ --- This mod creates a new option in the "Architect" menu, called "Planning", with more options for planning. Features: - 10 customizable planning designations; - Sho

  62. Vanilla Plants Expanded
    Stale
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    Vanilla Plants Expanded

    Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.

  63. Vanilla Fishing Expanded
    management

    Vanilla Fishing Expanded

    Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.

  64. Conduit Deconstruct
    No 1.6
    management

    Conduit Deconstruct

    THE FUCTION OF THIS MOD IS NOW INCLUDED IN THE BASE GAME AS OF UPDATE 1.

  65. Vanilla Furniture Expanded - Farming
    Stale
    furniture

    Vanilla Furniture Expanded - Farming

    1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08/04/2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0

  66. Vanilla Furniture Expanded
    Stale
    furniture

    Vanilla Furniture Expanded

    Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s

  67. Vanilla Weapons Expanded
    weapons

    Vanilla Weapons Expanded

    We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.

  68. Humanoid Alien Races
    management

    Humanoid Alien Races

    A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.

  69. Vanilla Expanded Framework
    ↑ Updated
    management

    Vanilla Expanded Framework

    The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.

  70. Ugh You Got Me
    Stale
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    Ugh You Got Me

    Pawns will stop social fighting if they're badly hurt or in a lot of pain.

  71. Numbers
    Stale
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    Numbers

    Adds a customizable general overview tab, allowing you to see any stats on all your colonists or prisoners in a single window.

  72. Realistic Rooms Rewritten
    Stale
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    Realistic Rooms Rewritten

    For 1.6, 1.5, 1.4 and 1.3 Lower your room space requirements! Safe to add mid-save. What is this? This mod is a complete rewrite of the original Realistic Rooms mod by Dragon Fist Ent (here) and it's updated version by Scherub (here). The original mod uses outdated methods which

  73. Vanilla Furniture Expanded - Security
    furniture

    Vanilla Furniture Expanded - Security

    Check change notes. Vanilla Furniture Expanded - Security is a complete overhaul and rebalance of the original security module, addressing outdated balance and vastly expanding defensive options from early to late game. For the new players, this mod should be the ultimate thing y

  74. Simple sidearms
    Stale
    weapons

    Simple sidearms

    With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS.

  75. Misc. Training
    ↑ Updated
    management

    Misc. Training

    This adds some training facilities: - Shooting Target Train up your shooting ability.

  76. Bionic icons
    Stale
    medical

    Bionic icons

    ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside.

  77. QualityBuilder
    No 1.6
    management

    QualityBuilder

    With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.

  78. Character Editor
    Stale
    management

    Character Editor

    last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name

  79. RunAndGun
    No 1.6
    weapons

    RunAndGun

    Your colonists can never be a true Rambo if they cannot gun while they are running.

  80. Snap Out!
    Stale
    management

    Snap Out!

    19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp settings (+fix default button); Temp. disable launch counter; 13/8/20 - 1.2 update 4/3/1

  81. P-Music
    Stale
    management

    P-Music

    Adds 56 fan made music tracks made for RimWorld by me(Peppsen), ZumZum and SpacekatTommy.

  82. Dubs Mint Menus
    Stale
    management

    Dubs Mint Menus

    Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.

  83. Camera+
    management

    Camera+

    Camera+ gives RimWorld a better camera for both close detail and wide map control.

  84. Animals Logic
    Stale
    management

    Animals Logic

    Adds animal-related quality-of-life enhanсements.

  85. Save Our Ship 2
    management

    Save Our Ship 2

    Save Our Ship 2 Overview Save Our Ship 2 is an unofficial expansion for RimWorld.

  86. Heat Map
    No 1.6
    management

    Heat Map

    Adds a toggle button to show a live temperature based colour gradient over indoor areas in your base.

  87. CM Color Coded Mood Bar [1.1+]
    management

    CM Color Coded Mood Bar [1.1+]

    CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood.

  88. Pick Up And Haul
    Stale
    storage

    Pick Up And Haul

    "Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.

  89. Interaction Bubbles
    Stale
    management

    Interaction Bubbles

    Wouldn't it be great if you could read character interactions?

  90. Harmony
    Stale
    management

    Harmony

    Harmony is the shared patch library used by many RimWorld mods.

  91. Common Sense
    Stale
    management

    Common Sense

    Allows your pawns to act smarter.

  92. HugsLib
    Stale
    management

    HugsLib

    This is a library that provides shared functionality for other mods.

  93. RimHUD
    Stale
    management

    RimHUD

    RimHUD is a UI mod that displays detailed information about a selected character or creature.

  94. Smarter Construction
    ↑ Updated
    management

    Smarter Construction

    Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.

  95. Geological Landforms
    management

    Geological Landforms

    Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active.

  96. Allow Tool
    Stale
    management

    Allow Tool

    A set of tools to make your life on the Rim a bit easier.

  97. Replace Stuff
    No 1.6
    management

    Replace Stuff

    Place buildings anywhere, on top of existing things, and the game will handle it.

  98. Custom map: Caravan World
    No 1.6
    management

    Custom map: Caravan World

    A map designed with the idea of being a nomad colony escaping to a ship on the other side of the planet, cross forest, desert, ice sheets, mountains and more to reach it while taking detours to item stashes to help in your adventure.

  99. Caravan World Scenario: Escape From The Curse
    No 1.6
    management

    Caravan World Scenario: Escape From The Curse

    A scenario made to be played with the custom map: Caravan World Mostly made to make the nomadic lifestyle a less punishing on some things and a starting story of the map, feel free to edit anything u want!