Nature is Wild
A selection of mods that make nature feel more natural. These mods focus on biomes, animals, and plants.
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59 mods- management
Situational Animal Graphics
Situational Animal Graphics is a framework mod that adds support for animal graphics that change actively depending on in-game circumstances.
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[XND] Nocturnal Animals (Continued)
Update of XeoNovaDans mod - Added russian translation by Reiquard - Added support for Legacy Ark - French translation added, thanks qux!
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Wild Crops, a fork of Wild Spawn
This mod is now unlisted, and I recommend using the newer fork instead:
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Wild Greens
Adds a plant-based ingredient called Wild Greens, which can rarely be found while clearing vegetation.
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RimKeeper - Wild Animal Procreation
This mod just makes Rimworld fauna more immersive by expand animal procreation and reproduction.
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Choose Wild Animal Spawns
This mod is a successor to claustros mod Disable Wild Animal Spawns The major difference is that this version allows you to define the spawn-rate per biome per animal instead of the on/off selection.
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Always Wild Animals (Continued)
Original mod by Sincere If the original author requests it, I will remove this update.
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Desperate Hunger(Continued)
Update of Captain Muscles mod, please don't reward this mod, send them to the original instead.
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Arthur GC's Hunting Grounds: Prey Overpopulation Control
🦅 Arthur GC's Hunting Grounds: Prey Overpopulation Control 🦅 Hunting Grounds introduces a more dynamic predator system to RimWorld, ensuring better ecosystem balance by spawning predators when the prey population increases.
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Little Critters
Now CE compatible! Adds several little critters to the game meant to serve as prey animals. This mod supports many biome mods including Alpha Biomes, Advanced Biomes, Biomes! Islands, and more! All critters have stats lower than the Vanilla rats. Species: - Mouse - found in tempe
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Biome Transitions
Compatibility with the Odyssey DLC If you have this mod active in addition to the Odyssey DLC, then the "Mixed Biome" feature from the DLC is disabled, and transitions from this mod will appear instead.
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Biomes! Core
This mod will no longer receive new code, but will receive animals, plants, terrains, and the like we'll use across the series.
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Vanilla Animals Expanded
Check Changelog. Vanilla Animals Expanded is a large mod that contains almost all previous Vanilla Animals Expanded modules, this time merged into one big mod. Fear not, however - last thing we want is to bloat your game: you can now disable individual animals in mod options! You
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Vanilla Animals Expanded — Royal Animals
Check change notes for details After expanding every single biome and animal type in the game, it’s about time we start expanding the DLC concepts.
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Vanilla Animals Expanded — Waste Animals
Check change notes for details Embrace the toxic side of nature with the "Vanilla Animals Expanded - Waste Animals" mod!
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Vanilla Animals Expanded — Endangered
1.1.0 (10/06/2022): 1.4 Update Remember how I said the Temperate animals mod was the last one? Well, people lie. There is still a few animals around the world that we did not yet make into actual RimWorld animals - and this time we have decided to also raise awareness of the big
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Vanilla Expanded Framework
The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.
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Better Trees
A better framework for improving the look of trees with retextures, resizes, and other visual enhancements.
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Better Trees: More Djeeshka Like Textures
This mod contains recolors and variants for several Trees originally drawn Djeeshka and Comigo, some of which were edited by tzverg's for Majestic Foliage, and then further edited by me.
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VV - New Harvest: Forage Crops
Version: 4.0 VV - New Harvest: Forage Crops adds 6 new forage crop types that expand your colony’s food and animal feed options. Alfalfa, Clover, Timothy Grass, Feed Corn, Feed Wheat, and Feed Beet. Do I need other mods for VV - New Harvest: Forage Crops to work? No! This mod is
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VV - New Harvest: Industrial Crops
Version: 4.0 VV - New Harvest: Industrial Crops adds 12 new industrial plant types that expand your colony’s production and crafting options. Ebony, Mahogany, Rosewood, Cedar and Lacquer Tree - for new wood types. Cork, Rubber, Rattan and Reed - for new universal resources. Jute,
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Simple Algae - 'VPE More Plants' Addon
A simple mod that adds algae as a grow able crop to the roster of aquatic crops added by Vanilla Plants Expanded - More Plants.
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Vanilla Plants Expanded - Succulents
15/08/2020: Release Vanilla Plants Expanded - Succulents is an optional module for Vanilla Plants Expanded adding a variety of decorative plants, ideal to make your bases, houses, workstations and hospitals much prettier without having to maintain the flowerbeds.
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VV - New Harvest: Medicinal Plants
Version: 4.0 VV - New Harvest: Medicinal Plants adds 16 new medicinal plant types that expand your colony’s medicinal options. Chamomile, Lemon Balm, Ginseng, St. John’s Wort, Yarrow, Marshmallow, Nettle, Thyme, Echinacea, Lavender, Calendula, Valeriana, Wormwood, Linden, Ginkgo
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Toxic Plants Expanded
Welcome to my first mod, Toxic Plants Expanded If you have any bugs or questions, feel free to either leave a comment down below or message me directly.
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Predators Hunt Boom Critters
Requested mod. Predators will hunt boom critters. This can and will cause random explosions/fires. Enjoy! For an additional layer of Boom Fun try Boom Mod Expanded Mi Ko-fi page if you feel like contributing:
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Snow IS Beautiful!
DETAILS This mod makes snow be recognised as beautiful; just as it should be!
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Vanilla Fishing Expanded - Fishing Treasures AddOn
Vanilla Fishing Expanded - Fishing Treasures Add-On is a simple add-on to Vanilla Fishing Expanded that adds a lot of base game and modded items to the "treasure pool" of the fishing tables.
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FirefliesTwo
Discord: steveo.o steam: Scurvyez EDIT: Reading is hard so here it is for everyone...... these fireflies are not pawns. They are just visual effects. EDIT: Fine to add to existing saves! :) A simple, yet... heart-warming revamp of my original mod which adds fireflies to the Rim (
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Geological Landforms
Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active.
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Realistic Darkness 1.6
This is an update of the original mod "Realistic Darkness" to make it compatible with the 1.
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Tilt the Planet! - Realism Overhaul
支持简体中文 This mod brings the challenges and meaning of real life into Rimworld - without losing the fun.
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Smart Odyssey
Features A lightweight mod that allows you to visualize the tile mutators of a selected tile in the world map, with custom icons for each mutator.
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Animal Traits System
Animal Traits System - Core Framework Lore and Vanilla-friendly, 63 custom-made animal traits and a framework for adding more, for you to explore and discover :] I think every animal has something unique about it if you pay enough attention.
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Foxes Aren't Suicidal(continued)
Original Author: Thundercraft Original Description: This uses an xpath patch to reduce the {maxPreyBodySize} of foxes, preventing them from preying on humans (such as your colonists) or large animals.
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Vanilla Landmarks Expanded
See change notes Vanilla Landmarks Expanded represents a substantial evolution of the original Vanilla Exploration Expanded concept.
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Animal Traits System Expanded
📐 What It Does? This mod adds 28 more Unique, Vanilla-Friendly traits for the Animal Traits System mod for you to discover! (And more to come!) ❓ FAQ Q: Is it safe to add to an existing save? A: Yes, if you already have Animal Traits System installed. Q: Is it safe to remove fro
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Animal Taming
Overview This mod was made mainly for personal use, as I rarely tried to tame animals in the early game except for completely peaceful ones.
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Winter Taiga Biome 2
Harmony required. But you should already be using it, anyways. Welcome to the sequel to my first ever biome mod! This adds a unique vanilla-friendly Permanent Winter Forest biome with unique Trees, Bushes, and other flora that changes appearance between Summer to Winter! These tr
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Animals Forage (Continued)
Update of Simmins mod Included the patches from my Animals Forage - Patches: Fish Enhydriodon, Palaeeudyptes, Gomphotaria - Megafauna Penguin, Fishercat, Otter, Walrus, Spotted Seal, Fisher - AnimalCollabProj Fisher - Erin's Critter Collection Anaconda - HC_Animal_2 Crocodile, Al
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Animal Food Preference
Tired of your pigs leaving raider corpses to rot while they feast on your kibble?
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Peepo Presents: WaterSFX
Adds ambience to the rivers, lakes, marshes, hot springs, coastlines, and lava pools.