// Steam Workshop · by Deebs

Nature is Wild

A selection of mods that make nature feel more natural. These mods focus on biomes, animals, and plants.

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59 mods
  1. [XND] Nocturnal Animals (Continued)
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    [XND] Nocturnal Animals (Continued)

    Update of XeoNovaDans mod - Added russian translation by Reiquard - Added support for Legacy Ark - French translation added, thanks qux!

  2. Rats!
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    Rats!

    Rats will spawn to eat any unattended food or corpses that is not kept refrigerated.

  3. Wild Greens
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    Wild Greens

    Adds a plant-based ingredient called Wild Greens, which can rarely be found while clearing vegetation.

  4. Choose Wild Animal Spawns
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    Choose Wild Animal Spawns

    This mod is a successor to claustros mod Disable Wild Animal Spawns The major difference is that this version allows you to define the spawn-rate per biome per animal instead of the on/off selection.

  5. Arthur GC's Hunting Grounds: Prey Overpopulation Control
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    Arthur GC's Hunting Grounds: Prey Overpopulation Control

    🦅 Arthur GC's Hunting Grounds: Prey Overpopulation Control 🦅 Hunting Grounds introduces a more dynamic predator system to RimWorld, ensuring better ecosystem balance by spawning predators when the prey population increases.

  6. Little Critters
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    Little Critters

    Now CE compatible! Adds several little critters to the game meant to serve as prey animals. This mod supports many biome mods including Alpha Biomes, Advanced Biomes, Biomes! Islands, and more! All critters have stats lower than the Vanilla rats. Species: - Mouse - found in tempe

  7. Biome Transitions
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    Biome Transitions

    Compatibility with the Odyssey DLC If you have this mod active in addition to the Odyssey DLC, then the "Mixed Biome" feature from the DLC is disabled, and transitions from this mod will appear instead.

  8. Biomes! Core
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    Biomes! Core

    This mod will no longer receive new code, but will receive animals, plants, terrains, and the like we'll use across the series.

  9. ReGrowth 2
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    ReGrowth 2

    You can see all changes in the changelog tab!

  10. Vanilla Animals Expanded
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    Vanilla Animals Expanded

    Check Changelog. Vanilla Animals Expanded is a large mod that contains almost all previous Vanilla Animals Expanded modules, this time merged into one big mod. Fear not, however - last thing we want is to bloat your game: you can now disable individual animals in mod options! You

  11. Animals Logic
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    Animals Logic

    Adds animal-related quality-of-life enhanсements.

  12. Vanilla Animals Expanded — Endangered
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    Vanilla Animals Expanded — Endangered

    1.1.0 (10/06/2022): 1.4 Update Remember how I said the Temperate animals mod was the last one? Well, people lie. There is still a few animals around the world that we did not yet make into actual RimWorld animals - and this time we have decided to also raise awareness of the big

  13. Shoo! (Continued)
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    Shoo! (Continued)

    Update of jamaicancastles mod Update 3/16/24: Now supports version 1.

  14. Vanilla Expanded Framework
    ↑ Updated
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    Vanilla Expanded Framework

    The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.

  15. Better Trees
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    Better Trees

    A better framework for improving the look of trees with retextures, resizes, and other visual enhancements.

  16. VV - New Harvest: Forage Crops
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    VV - New Harvest: Forage Crops

    Version: 4.0 VV - New Harvest: Forage Crops adds 6 new forage crop types that expand your colony’s food and animal feed options. Alfalfa, Clover, Timothy Grass, Feed Corn, Feed Wheat, and Feed Beet. Do I need other mods for VV - New Harvest: Forage Crops to work? No! This mod is

  17. VV - New Harvest: Industrial Crops
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    VV - New Harvest: Industrial Crops

    Version: 4.0 VV - New Harvest: Industrial Crops adds 12 new industrial plant types that expand your colony’s production and crafting options. Ebony, Mahogany, Rosewood, Cedar and Lacquer Tree - for new wood types. Cork, Rubber, Rattan and Reed - for new universal resources. Jute,

  18. Vanilla Plants Expanded - Succulents
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    Vanilla Plants Expanded - Succulents

    15/08/2020: Release Vanilla Plants Expanded - Succulents is an optional module for Vanilla Plants Expanded adding a variety of decorative plants, ideal to make your bases, houses, workstations and hospitals much prettier without having to maintain the flowerbeds.

  19. VV - New Harvest: Medicinal Plants
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    VV - New Harvest: Medicinal Plants

    Version: 4.0 VV - New Harvest: Medicinal Plants adds 16 new medicinal plant types that expand your colony’s medicinal options. Chamomile, Lemon Balm, Ginseng, St. John’s Wort, Yarrow, Marshmallow, Nettle, Thyme, Echinacea, Lavender, Calendula, Valeriana, Wormwood, Linden, Ginkgo

  20. Toxic Plants Expanded
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    Toxic Plants Expanded

    Welcome to my first mod, Toxic Plants Expanded If you have any bugs or questions, feel free to either leave a comment down below or message me directly.

  21. Predators Hunt Boom Critters
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    Predators Hunt Boom Critters

    Requested mod. Predators will hunt boom critters. This can and will cause random explosions/fires. Enjoy! For an additional layer of Boom Fun try Boom Mod Expanded Mi Ko-fi page if you feel like contributing:

  22. Snow IS Beautiful!
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    Snow IS Beautiful!

    DETAILS This mod makes snow be recognised as beautiful; just as it should be!

  23. FirefliesTwo
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    FirefliesTwo

    Discord: steveo.o steam: Scurvyez EDIT: Reading is hard so here it is for everyone...... these fireflies are not pawns. They are just visual effects. EDIT: Fine to add to existing saves! :) A simple, yet... heart-warming revamp of my original mod which adds fireflies to the Rim (

  24. Geological Landforms
    ↑ Updated
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    Geological Landforms

    Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active.

  25. Realistic Darkness 1.6
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    Realistic Darkness 1.6

    This is an update of the original mod "Realistic Darkness" to make it compatible with the 1.

  26. Map Preview
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    Map Preview

    Adds a map preview to the world map.

  27. Smart Odyssey
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    Smart Odyssey

    Features A lightweight mod that allows you to visualize the tile mutators of a selected tile in the world map, with custom icons for each mutator.

  28. Animal Traits System
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    Animal Traits System

    Animal Traits System - Core Framework Lore and Vanilla-friendly, 63 custom-made animal traits and a framework for adding more, for you to explore and discover :] I think every animal has something unique about it if you pay enough attention.

  29. Foxes Aren't Suicidal(continued)
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    Foxes Aren't Suicidal(continued)

    Original Author: Thundercraft Original Description: This uses an xpath patch to reduce the {maxPreyBodySize} of foxes, preventing them from preying on humans (such as your colonists) or large animals.

  30. Vanilla Landmarks Expanded
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    Vanilla Landmarks Expanded

    See change notes Vanilla Landmarks Expanded represents a substantial evolution of the original Vanilla Exploration Expanded concept.

  31. Animal Traits System Expanded
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    Animal Traits System Expanded

    📐 What It Does? This mod adds 28 more Unique, Vanilla-Friendly traits for the Animal Traits System mod for you to discover! (And more to come!) ❓ FAQ Q: Is it safe to add to an existing save? A: Yes, if you already have Animal Traits System installed. Q: Is it safe to remove fro

  32. Animal Taming
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    Animal Taming

    Overview This mod was made mainly for personal use, as I rarely tried to tame animals in the early game except for completely peaceful ones.

  33. Pet Arrival
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    Pet Arrival

    I present to you the “Pet arrival” mod, which adds a new event to the game.

  34. Winter Taiga Biome 2
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    Winter Taiga Biome 2

    Harmony required. But you should already be using it, anyways. Welcome to the sequel to my first ever biome mod! This adds a unique vanilla-friendly Permanent Winter Forest biome with unique Trees, Bushes, and other flora that changes appearance between Summer to Winter! These tr

  35. Animals Forage (Continued)
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    Animals Forage (Continued)

    Update of Simmins mod Included the patches from my Animals Forage - Patches: Fish Enhydriodon, Palaeeudyptes, Gomphotaria - Megafauna Penguin, Fishercat, Otter, Walrus, Spotted Seal, Fisher - AnimalCollabProj Fisher - Erin's Critter Collection Anaconda - HC_Animal_2 Crocodile, Al